Video games - Programming.
概要
作品: | 26 作品在 25 項出版品 25 種語言 |
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書目資訊
Roguelike development with JavaScript = build and publish roguelike genre games with JavaScript and Phaser /
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Software engineering for games in serious contexts = theories, methods, tools, and experiences /
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How to make a game = go from idea to publication avoiding the common pitfalls along the way /
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Game development with GameMaker Studio 2 = make your own games with GameMaker language /
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Advanced unity game development = build professional games with Unity, C#, and Visual studio /
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Introduction to Java through game development = learn Java programming skills by working with video games /
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Beginner's guide to Unity Shader Graph = create immersive game worlds using Unity's Shader tool /
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Accelerating Unity through automation = power up your Unity workflow by offloading intensive tasks /
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Programming techniques using Python = have fun and play with basic and advanced core Python /
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