Beginning Unity Editor scripting = c...
Kok, Benny.

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  • Beginning Unity Editor scripting = create and publish your game tools /
  • 紀錄類型: 書目-電子資源 : Monograph/item
    正題名/作者: Beginning Unity Editor scripting/ by Benny Kok.
    其他題名: create and publish your game tools /
    作者: Kok, Benny.
    出版者: Berkeley, CA :Apress : : 2021.,
    面頁冊數: xvii, 263 p. :ill., digital ;24 cm.
    內容註: Chapter 1: Introduction -- Chapter 2: Customize Editor with Attributes and Callbacks -- Chapter 3: Custom Editor with IMGUI -- Chapter 4: Custom Editor with UI Toolkit -- Chapter 5: Object Spawner Tool Using EditorTool and ScriptableObject- Chapter 6: Case Study: ProArray -- Chapter 7: Case Study: Rhythm Game Starter -- Chapter 8: Asset Workflow for Publishing -- Chapter 9: Package Distribution and Publishing -- Chapter 10: Conclusion.
    Contained By: Springer Nature eBook
    標題: Video games - Programming. -
    電子資源: https://doi.org/10.1007/978-1-4842-7167-4
    ISBN: 9781484271674
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