Computer games - Design.

Overview
Works: 123 works in 32 publications in 32 languages
Titles
Developing serious games / by: (Language materials, printed)
Fundamentals of game design / by: (Language materials, printed)
Animating real-time game characters / by: (Language materials, printed)
Introduction to game development / by: (Language materials, printed)
Programming game AI by example / by: (Language materials, printed)
Real-time cinematography for games / by: (Language materials, printed)
Programming game AI by example by: (Language materials, printed)
Focus on MOD programming for Quake III arena by: (Language materials, printed)
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Subjects
 
 
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