Game development with MonoGame = bui...
Salin, Louis.

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  • Game development with MonoGame = build a 2D game using your own reusable and performant game engine /
  • Record Type: Electronic resources : Monograph/item
    Title/Author: Game development with MonoGame/ by Louis Salin, Rami Morrar.
    Reminder of title: build a 2D game using your own reusable and performant game engine /
    Author: Salin, Louis.
    other author: Morrar, Rami.
    Published: Berkeley, CA :Apress : : 2022.,
    Description: xv, 200 p. :ill., digital ;24 cm.
    [NT 15003449]: Chapter 1: Performance Improvements -- Chapter 2: Extending the Content Pipeline Tool -- Chapter 3: Improving Graphics Quality -- Chapter 4: Level Editor -- Chapter 5: Scripting -- Chapter 6: AI -- Chapter 7: Menus and Overlays -- Chapter 8: Improving the Game with Curves -- Chapter 9: Tying It All Together.
    Contained By: Springer Nature eBook
    Subject: Computer games - Design. -
    Online resource: https://doi.org/10.1007/978-1-4842-7771-3
    ISBN: 9781484277713
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W9439754 電子資源 11.線上閱覽_V 電子書 EB QA76.76.C672 S35 2022 一般使用(Normal) On shelf 0
  • 1 records • Pages 1 •
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