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Multi-threaded game engine design
~
Harbour, Jonathan S.
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Multi-threaded game engine design
Record Type:
Electronic resources : Monograph/item
Title/Author:
Multi-threaded game engine design/ Jonathan S. Harbour.
Author:
Harbour, Jonathan S.
Published:
Boston, Mass. :Course Technology, : 2011.,
Description:
xix, 572 p. :ill. cm.
[NT 15003449]:
pt. 1. An introduction to symmetric multi-processing -- pt. 2. Creating an engine for SMP experimentation -- pt. 3. SMP experiments.
Subject:
Computer games - Design. -
Online resource:
https://ebookcentral.proquest.com/lib/ndhu/detail.action?docID=3136373Click to View
Multi-threaded game engine design
Harbour, Jonathan S.
Multi-threaded game engine design
[electronic resource] /Jonathan S. Harbour. - Boston, Mass. :Course Technology,2011. - xix, 572 p. :ill. cm.
Includes bibliographical references and index.
pt. 1. An introduction to symmetric multi-processing -- pt. 2. Creating an engine for SMP experimentation -- pt. 3. SMP experiments.
Electronic reproduction. Ann Arbor, MI : ProQuest, 2015. Available via World Wide Web. Access may be limited to ProQuest affiliated libraries.
Subjects--Topical Terms:
553058
Computer games
--Design.Index Terms--Genre/Form:
542853
Electronic books.
LC Class. No.: QA76.76.C672 / H37 2011
Multi-threaded game engine design
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pt. 1. An introduction to symmetric multi-processing -- pt. 2. Creating an engine for SMP experimentation -- pt. 3. SMP experiments.
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EB QA76.76.C672 H37 2011
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