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Building multiplayer games in Unity ...
~
Engelbrecht, Dylan.
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Building multiplayer games in Unity = using mirror networking /
紀錄類型:
書目-電子資源 : Monograph/item
正題名/作者:
Building multiplayer games in Unity/ by Dylan Engelbrecht.
其他題名:
using mirror networking /
作者:
Engelbrecht, Dylan.
出版者:
Berkeley, CA :Apress : : 2022.,
面頁冊數:
xiii, 235 p. :ill., digital ;24 cm.
內容註:
Chapter 1: A Brief Introduction -- Chapter 2: The Messenger Pigeon, Packets, and a Trip Around the World -- Chapter 3: A Hall of Mirrors -- Chapter 4: The Chain of Command -- Chapter 5: The Memory of a Goldfish -- Chapter 6: Scaling Up, A Lot -- Chapter 7: Insights From the Masters -- Chapter 8: Challenge What You Know -- Chapter 9: Where to, now? Conclusion.
Contained By:
Springer Nature eBook
標題:
Computer games - Programming. -
電子資源:
https://doi.org/10.1007/978-1-4842-7474-3
ISBN:
9781484274743
Building multiplayer games in Unity = using mirror networking /
Engelbrecht, Dylan.
Building multiplayer games in Unity
using mirror networking /[electronic resource] :by Dylan Engelbrecht. - Berkeley, CA :Apress :2022. - xiii, 235 p. :ill., digital ;24 cm.
Chapter 1: A Brief Introduction -- Chapter 2: The Messenger Pigeon, Packets, and a Trip Around the World -- Chapter 3: A Hall of Mirrors -- Chapter 4: The Chain of Command -- Chapter 5: The Memory of a Goldfish -- Chapter 6: Scaling Up, A Lot -- Chapter 7: Insights From the Masters -- Chapter 8: Challenge What You Know -- Chapter 9: Where to, now? Conclusion.
ISBN: 9781484274743
Standard No.: 10.1007/978-1-4842-7474-3doiSubjects--Uniform Titles:
Unity (Electronic resource)
Subjects--Topical Terms:
553052
Computer games
--Programming.
LC Class. No.: QA76.76.C672 / E54 2022
Dewey Class. No.: 794.81526
Building multiplayer games in Unity = using mirror networking /
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