Gamification.
概要
| 作品: | 19 作品在 17 項出版品 17 種語言 | |
|---|---|---|
書目資訊
Transforming society and organizations through gamification = from the sustainable development goals to inclusive workplaces /
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Gamified tabletop exercises for effective disaster recovery testing = preparing for disasters with Dice /
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Recent advances in technologies for inclusive well-being = virtual patients, gamification and simulation /
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