Computer games.
概要
作品: | 79 作品在 20 項出版品 20 種語言 |
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書目資訊
Constraint-based agents = an architecture for constraint-based modeling and local-search-based reasoning for planning and scheduling in open and dynamic worlds /
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Learning with digital games = a practical guide to engaging students in higher education /
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Microsoft XNA game studio creator's guide : = an introduction to XNA game programming /
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High-tech toys for your TV = secrets of TiVo, Xbox, ReplayTV, UltimateTV, and more /
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Games and simulations in online learning : = research and development frameworks /
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Learning by doing : = a comprehensive guide to simulations, computer games, and pedagogy in e-learning and other educational experiences /
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Games-based learning advancements for multi-sensory human computer interfaces : = techniques and effective practices /
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Digital simulations for improving education : = learning through artificial teaching environments /
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Digital sport for performance enhancement and competitive evolution = intelligent gaming technologies /
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Games-based learning advancements for multi-sensory human computer interfaces = techniques and effective practices /
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Learning online with games, simulations, and virtual worlds : = strategies for online instruction /
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