Game art complete = all-in-one : lea...
Gahan, Andrew.

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  • Game art complete = all-in-one : learn Maya, 3ds Max, zBrush, and Photoshop winning techniques /
  • 紀錄類型: 書目-語言資料,印刷品 : Monograph/item
    正題名/作者: Game art complete/ edited by Andrew Gahan.
    其他題名: all-in-one : learn Maya, 3ds Max, zBrush, and Photoshop winning techniques /
    其他作者: Gahan, Andrew.
    出版者: Amsterdam ;Elsevier/Focal Press, : c2009.,
    面頁冊數: xi, 611 p. :ill. (chiefly col.) ;25 cm.
    附註: Includes index.
    內容註: Introduction.-3d Modeling for Games Using 3ds Max, Low Poly Asset-Box.-3d Modeling for Games Using 3ds Max, Low Poly Asset-Oil Drum.-3d Modeling for Games Using 3ds Max, Creating texture Maps From Photographs.-3d Modeling for Games Using 3ds Max, Creating Normal Maps using Photoshop and Crazy Bump.-Character Modeling with Maya and Zbrush.-Character Modeling with Maya and ZbrushAnatomy.-3D Game Textures, Preparing for Texture Creation.-Building Interactive Worlds In 3D, The Basic 3D Kit.-Character Modeling with Maya and Zbrush Pipeline and modeling guidelines.-Character Modeling with Maya and ZbrushOverview of Maya.-Character Modeling with Maya and Zbrush Introduction to Z Brush modeling.-An Essential Introduction to Maya Character Rigging Designing Your First Biped Character.-An Essential Introduction to Maya Character Rigging Creating Your First Biped Character: Modeling Basics.-An Essential Introduction to Maya Character RiggingCreating your First Biped Character: Facial Expressions.-An Essential Introduction to Maya Character Rigging Creating your First Biped Character: Shading and Texturing Basics.-3d Modeling for Games Using 3ds Max, High poly and low poly character.
    標題: Computer animation. -
    電子資源: http://www.sciencedirect.com/science/book/9780240811475An electronic book accessible through the World Wide Web; click for information
    電子資源: http://www.loc.gov/catdir/toc/fy0904/2008036474.html
    ISBN: 024081147X
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