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Effect of Game Development-Based Lea...
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Al-Makhzoomy, Alaa Khalaf.
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Effect of Game Development-Based Learning on the Ability of Information Technology Undergraduates to Learn Computer and Object-Oriented Programming.
紀錄類型:
書目-電子資源 : Monograph/item
正題名/作者:
Effect of Game Development-Based Learning on the Ability of Information Technology Undergraduates to Learn Computer and Object-Oriented Programming./
作者:
Al-Makhzoomy, Alaa Khalaf.
出版者:
Ann Arbor : ProQuest Dissertations & Theses, : 2018,
面頁冊數:
110 p.
附註:
Source: Dissertations Abstracts International, Volume: 80-07, Section: A.
Contained By:
Dissertations Abstracts International80-07A.
標題:
Instructional Design. -
電子資源:
http://pqdd.sinica.edu.tw/twdaoapp/servlet/advanced?query=10973970
ISBN:
9780438781146
Effect of Game Development-Based Learning on the Ability of Information Technology Undergraduates to Learn Computer and Object-Oriented Programming.
Al-Makhzoomy, Alaa Khalaf.
Effect of Game Development-Based Learning on the Ability of Information Technology Undergraduates to Learn Computer and Object-Oriented Programming.
- Ann Arbor : ProQuest Dissertations & Theses, 2018 - 110 p.
Source: Dissertations Abstracts International, Volume: 80-07, Section: A.
Thesis (Ph.D.)--Wayne State University, 2018.
This item must not be sold to any third party vendors.
The study investigated the effect of Game Development-Based Learning (GDBL) on the ability of IT undergraduates in Jordanian universities to define the concepts of computer programming and Object-Oriented Programming (OOP) and their ability to program in C++. An instruction was designed for an eight-week-long online course to allow the participants learn game development using GameMaker®. It consists of YouTube videos, tutorial handouts and assignments. The online course was concurrent with their formal courses. The Non-equivalent Control Group design was adopted in this research. An experimental group and a control group responded to a pre-test and a post-test at the beginning and the end of the second semester 2017-2018. Results of an Analysis of Variance and Kruskal-Wallis H Test indicated that GDBL experience is effective in improving students' understanding of computer programming and ability to program in C++.
ISBN: 9780438781146Subjects--Topical Terms:
3432465
Instructional Design.
Effect of Game Development-Based Learning on the Ability of Information Technology Undergraduates to Learn Computer and Object-Oriented Programming.
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