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Computer-mediated learning for workf...
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Mentor, Dominic, (1968-)
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Computer-mediated learning for workforce development
紀錄類型:
書目-電子資源 : Monograph/item
正題名/作者:
Computer-mediated learning for workforce development/ Dominic Mentor, editor.
其他作者:
Mentor, Dominic,
出版者:
Hershey, Pennsylvania :IGI Global, : 2018.,
面頁冊數:
1 online resource (xxi, 319 p.)
內容註:
Chapter 1. Integrating learning into work: design the context, not just the technology -- Chapter 2. The secret agent society: upskilling teachers in the delivery of a game-based social skills youth program -- Chapter 3. Urban education technological disparities: the debilitating impact on our students for twenty-first century employment -- Chapter 4. Plugged in: youth computer-mediated civic action and interaction through the prism of modern protest movements -- Chapter 5. TLC for MOOCS: teaching and learning communities for computer programming -- Chapter 6. Blended learning with a virtual mentoring community: enhancing the way we Mentor -- Chapter 7. Digital narratives of immigrant youth: cultivating mobile activism and mobile journalism skills -- Chapter 8. Investigation into the selection of online learning platforms and tools in higher education -- Chapter 9. Virtual, augmented and mobile learning in health education -- Chapter 10. mClass planet of the apps: the rise of mobile learning -- Chapter 11. A roadmap for developing computer-mediated solutions for situated workforce learning -- Chapter 12. The impact of personal response systems on students' learning performance: research implications and future research directions -- Chapter 13. Conceptualizing experiential learning for computer-mediated engagement.
標題:
Computer-assisted instruction. -
電子資源:
http://services.igi-global.com/resolvedoi/resolve.aspx?doi=10.4018/978-1-5225-4111-0
ISBN:
9781522541127 (ebook)
Computer-mediated learning for workforce development
Computer-mediated learning for workforce development
[electronic resource] /Dominic Mentor, editor. - Hershey, Pennsylvania :IGI Global,2018. - 1 online resource (xxi, 319 p.)
Includes bibliographical references and index.
Chapter 1. Integrating learning into work: design the context, not just the technology -- Chapter 2. The secret agent society: upskilling teachers in the delivery of a game-based social skills youth program -- Chapter 3. Urban education technological disparities: the debilitating impact on our students for twenty-first century employment -- Chapter 4. Plugged in: youth computer-mediated civic action and interaction through the prism of modern protest movements -- Chapter 5. TLC for MOOCS: teaching and learning communities for computer programming -- Chapter 6. Blended learning with a virtual mentoring community: enhancing the way we Mentor -- Chapter 7. Digital narratives of immigrant youth: cultivating mobile activism and mobile journalism skills -- Chapter 8. Investigation into the selection of online learning platforms and tools in higher education -- Chapter 9. Virtual, augmented and mobile learning in health education -- Chapter 10. mClass planet of the apps: the rise of mobile learning -- Chapter 11. A roadmap for developing computer-mediated solutions for situated workforce learning -- Chapter 12. The impact of personal response systems on students' learning performance: research implications and future research directions -- Chapter 13. Conceptualizing experiential learning for computer-mediated engagement.
Restricted to subscribers or individual electronic text purchasers.
"This book focuses on non-traditional education, schools, non-profit or corporate learning and development and delves into the quilt that makes up the higher education space. It explores connectedness between students and the many worlds they traverse, learning objectives, corporations and the needs within the school and the workplace environment. It focus on computer-mediated learning and mobile learning"--
ISBN: 9781522541127 (ebook)Subjects--Topical Terms:
519664
Computer-assisted instruction.
LC Class. No.: LB1028.5 / .C5535 2018e
Dewey Class. No.: 371.33
Computer-mediated learning for workforce development
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Chapter 1. Integrating learning into work: design the context, not just the technology -- Chapter 2. The secret agent society: upskilling teachers in the delivery of a game-based social skills youth program -- Chapter 3. Urban education technological disparities: the debilitating impact on our students for twenty-first century employment -- Chapter 4. Plugged in: youth computer-mediated civic action and interaction through the prism of modern protest movements -- Chapter 5. TLC for MOOCS: teaching and learning communities for computer programming -- Chapter 6. Blended learning with a virtual mentoring community: enhancing the way we Mentor -- Chapter 7. Digital narratives of immigrant youth: cultivating mobile activism and mobile journalism skills -- Chapter 8. Investigation into the selection of online learning platforms and tools in higher education -- Chapter 9. Virtual, augmented and mobile learning in health education -- Chapter 10. mClass planet of the apps: the rise of mobile learning -- Chapter 11. A roadmap for developing computer-mediated solutions for situated workforce learning -- Chapter 12. The impact of personal response systems on students' learning performance: research implications and future research directions -- Chapter 13. Conceptualizing experiential learning for computer-mediated engagement.
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http://services.igi-global.com/resolvedoi/resolve.aspx?doi=10.4018/978-1-5225-4111-0
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