語系:
繁體中文
English
說明(常見問題)
回圖書館首頁
手機版館藏查詢
登入
回首頁
切換:
標籤
|
MARC模式
|
ISBD
Serious games = first joint Internat...
~
Gobel, Stefan.
FindBook
Google Book
Amazon
博客來
Serious games = first joint International Conference, JCSG 2015, Huddersfield, UK, June 3-4, 2015 : proceedings /
紀錄類型:
書目-電子資源 : Monograph/item
正題名/作者:
Serious games/ edited by Stefan Gobel ... [et al.].
其他題名:
first joint International Conference, JCSG 2015, Huddersfield, UK, June 3-4, 2015 : proceedings /
其他題名:
JCSG 2015
其他作者:
Gobel, Stefan.
出版者:
Cham :Springer International Publishing : : 2015.,
面頁冊數:
xv, 195 p. :ill., digital ;24 cm.
內容註:
Designing for Positive and Serious Experience: Devices for Creativity, Engagement, Reflection and Learning -- Games for Health Participatory Game Design for the INTERACCT Serious Game for Health -- Design and Development of Sur-Face: An Interactive Mobile App for Educating Patients Regarding Corrective Surgery of Facial Deformities -- ALFRED Back Trainer: Conceptualization of a Serious Game-Based Training System for Low Back Pain Rehabilitation Exercises -- Games for Learning -- From Game Characteristics to Effective Learning Games: Evaluation of a Component-Based Quiz Game -- Educational Opportunities of a Social Network Game: A Review of Possible Learning Outcomes -- Blitzmerker: Learning Idioms with a Mobile Game -- Games for Other Purposes -- Bringing Biome Exploration into the Classroom Through Interactive Tablet Experiences -- A Hypothesis of Brain-to-Brain Coupling in Interactive New Media Art and Games Using Brain-Computer Interfaces -- Literary Play: Locative Game Mechanics and Narrative Techniques for Cultural Heritage -- Game Design and Development -- Casanova: A Simple, High-Performance Language for Game Development -- iATTAC: A System for Autonomous Agents and Dynamic Social Interactions – The Architecture -- Why Is This So Hard? Insights from the State Space of a Simple Board Game -- Social Network Analysis and Gaming: Survey of the Current State of Art -- Poster and Demo Papers -- Prevention in Addiction: Using Serious Games to (re)train Cognition in Dutch Adolescents -- ''How to Fail Your Research Degree'': A Serious Game for Research Students in Higher Education -- Liver Defense: An Educational Tower Defense Game as an Evaluation Platform -- Combining the Virtual and Physical Interaction Environment.
Contained By:
Springer eBooks
標題:
Computer games - Congresses. - Design -
電子資源:
http://dx.doi.org/10.1007/978-3-319-19126-3
ISBN:
9783319191263 (electronic bk.)
Serious games = first joint International Conference, JCSG 2015, Huddersfield, UK, June 3-4, 2015 : proceedings /
Serious games
first joint International Conference, JCSG 2015, Huddersfield, UK, June 3-4, 2015 : proceedings /[electronic resource] :JCSG 2015edited by Stefan Gobel ... [et al.]. - Cham :Springer International Publishing :2015. - xv, 195 p. :ill., digital ;24 cm. - Lecture notes in computer science,90900302-9743 ;. - Lecture notes in computer science ;5353..
Designing for Positive and Serious Experience: Devices for Creativity, Engagement, Reflection and Learning -- Games for Health Participatory Game Design for the INTERACCT Serious Game for Health -- Design and Development of Sur-Face: An Interactive Mobile App for Educating Patients Regarding Corrective Surgery of Facial Deformities -- ALFRED Back Trainer: Conceptualization of a Serious Game-Based Training System for Low Back Pain Rehabilitation Exercises -- Games for Learning -- From Game Characteristics to Effective Learning Games: Evaluation of a Component-Based Quiz Game -- Educational Opportunities of a Social Network Game: A Review of Possible Learning Outcomes -- Blitzmerker: Learning Idioms with a Mobile Game -- Games for Other Purposes -- Bringing Biome Exploration into the Classroom Through Interactive Tablet Experiences -- A Hypothesis of Brain-to-Brain Coupling in Interactive New Media Art and Games Using Brain-Computer Interfaces -- Literary Play: Locative Game Mechanics and Narrative Techniques for Cultural Heritage -- Game Design and Development -- Casanova: A Simple, High-Performance Language for Game Development -- iATTAC: A System for Autonomous Agents and Dynamic Social Interactions – The Architecture -- Why Is This So Hard? Insights from the State Space of a Simple Board Game -- Social Network Analysis and Gaming: Survey of the Current State of Art -- Poster and Demo Papers -- Prevention in Addiction: Using Serious Games to (re)train Cognition in Dutch Adolescents -- ''How to Fail Your Research Degree'': A Serious Game for Research Students in Higher Education -- Liver Defense: An Educational Tower Defense Game as an Evaluation Platform -- Combining the Virtual and Physical Interaction Environment.
This book constitutes the proceedings of the First Joint International Conference on Serious Games, JCSG 2015, held in Huddersfield, UK, in June 2015. This conference bundles the activities of the International Conference on Serious Games Development and Applications, SGDA, and the Conference on Serious Games, GameDays. The total of 12 full papers and 5 short papers was carefully reviewed and selected from 31 submissions. The book also contains one full invited talk. The papers were organized in topical sections named: games for health; games for learning; games for other purposes; game design and development; and poster and demo papers.
ISBN: 9783319191263 (electronic bk.)
Standard No.: 10.1007/978-3-319-19126-3doiSubjects--Topical Terms:
1621776
Computer games
--Design--Congresses.
LC Class. No.: QA76.76.C672
Dewey Class. No.: 794.81
Serious games = first joint International Conference, JCSG 2015, Huddersfield, UK, June 3-4, 2015 : proceedings /
LDR
:03495nmm a2200337 a 4500
001
2006312
003
DE-He213
005
20151224101249.0
006
m d
007
cr nn 008maaau
008
160114s2015 gw s 0 eng d
020
$a
9783319191263 (electronic bk.)
020
$a
9783319191256 (paper)
024
7
$a
10.1007/978-3-319-19126-3
$2
doi
035
$a
978-3-319-19126-3
040
$a
GP
$c
GP
041
0
$a
eng
050
4
$a
QA76.76.C672
072
7
$a
UKP
$2
bicssc
072
7
$a
COM050000
$2
bisacsh
082
0 4
$a
794.81
$2
23
090
$a
QA76.76.C672
$b
J74 2015
245
1 0
$a
Serious games
$h
[electronic resource] :
$b
first joint International Conference, JCSG 2015, Huddersfield, UK, June 3-4, 2015 : proceedings /
$c
edited by Stefan Gobel ... [et al.].
246
3
$a
JCSG 2015
260
$a
Cham :
$b
Springer International Publishing :
$b
Imprint: Springer,
$c
2015.
300
$a
xv, 195 p. :
$b
ill., digital ;
$c
24 cm.
490
1
$a
Lecture notes in computer science,
$x
0302-9743 ;
$v
9090
505
0
$a
Designing for Positive and Serious Experience: Devices for Creativity, Engagement, Reflection and Learning -- Games for Health Participatory Game Design for the INTERACCT Serious Game for Health -- Design and Development of Sur-Face: An Interactive Mobile App for Educating Patients Regarding Corrective Surgery of Facial Deformities -- ALFRED Back Trainer: Conceptualization of a Serious Game-Based Training System for Low Back Pain Rehabilitation Exercises -- Games for Learning -- From Game Characteristics to Effective Learning Games: Evaluation of a Component-Based Quiz Game -- Educational Opportunities of a Social Network Game: A Review of Possible Learning Outcomes -- Blitzmerker: Learning Idioms with a Mobile Game -- Games for Other Purposes -- Bringing Biome Exploration into the Classroom Through Interactive Tablet Experiences -- A Hypothesis of Brain-to-Brain Coupling in Interactive New Media Art and Games Using Brain-Computer Interfaces -- Literary Play: Locative Game Mechanics and Narrative Techniques for Cultural Heritage -- Game Design and Development -- Casanova: A Simple, High-Performance Language for Game Development -- iATTAC: A System for Autonomous Agents and Dynamic Social Interactions – The Architecture -- Why Is This So Hard? Insights from the State Space of a Simple Board Game -- Social Network Analysis and Gaming: Survey of the Current State of Art -- Poster and Demo Papers -- Prevention in Addiction: Using Serious Games to (re)train Cognition in Dutch Adolescents -- ''How to Fail Your Research Degree'': A Serious Game for Research Students in Higher Education -- Liver Defense: An Educational Tower Defense Game as an Evaluation Platform -- Combining the Virtual and Physical Interaction Environment.
520
$a
This book constitutes the proceedings of the First Joint International Conference on Serious Games, JCSG 2015, held in Huddersfield, UK, in June 2015. This conference bundles the activities of the International Conference on Serious Games Development and Applications, SGDA, and the Conference on Serious Games, GameDays. The total of 12 full papers and 5 short papers was carefully reviewed and selected from 31 submissions. The book also contains one full invited talk. The papers were organized in topical sections named: games for health; games for learning; games for other purposes; game design and development; and poster and demo papers.
650
0
$a
Computer games
$x
Design
$v
Congresses.
$3
1621776
650
0
$a
Educational games
$v
Congresses.
$3
1244074
650
0
$a
Game theory
$3
1244915
650
1 4
$a
Computer Science.
$3
626642
650
2 4
$a
Personal Computing.
$3
892741
650
2 4
$a
Computers and Education.
$3
892757
650
2 4
$a
Artificial Intelligence (incl. Robotics)
$3
890894
650
2 4
$a
Information Systems Applications (incl. Internet)
$3
1565452
650
2 4
$a
User Interfaces and Human Computer Interaction.
$3
892554
650
2 4
$a
Computers and Society.
$3
891253
700
1
$a
Gobel, Stefan.
$3
770703
710
2
$a
SpringerLink (Online service)
$3
836513
773
0
$t
Springer eBooks
830
0
$a
Lecture notes in computer science ;
$v
5353.
$x
0302-9743
$3
1274248
856
4 0
$u
http://dx.doi.org/10.1007/978-3-319-19126-3
950
$a
Computer Science (Springer-11645)
筆 0 讀者評論
館藏地:
全部
電子資源
出版年:
卷號:
館藏
1 筆 • 頁數 1 •
1
條碼號
典藏地名稱
館藏流通類別
資料類型
索書號
使用類型
借閱狀態
預約狀態
備註欄
附件
W9272766
電子資源
11.線上閱覽_V
電子書
EB QA76.76.C672
一般使用(Normal)
在架
0
1 筆 • 頁數 1 •
1
多媒體
評論
新增評論
分享你的心得
Export
取書館
處理中
...
變更密碼
登入