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Students' Perceptions about Gamified...
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Hwang, Se He.
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Students' Perceptions about Gamified Methods in English as a Second Language Acquisition.
紀錄類型:
書目-電子資源 : Monograph/item
正題名/作者:
Students' Perceptions about Gamified Methods in English as a Second Language Acquisition./
作者:
Hwang, Se He.
出版者:
Ann Arbor : ProQuest Dissertations & Theses, : 2018,
面頁冊數:
69 p.
附註:
Source: Masters Abstracts International, Volume: 57-05.
Contained By:
Masters Abstracts International57-05(E).
標題:
English as a second language. -
電子資源:
http://pqdd.sinica.edu.tw/twdaoapp/servlet/advanced?query=10813945
ISBN:
9780355916508
Students' Perceptions about Gamified Methods in English as a Second Language Acquisition.
Hwang, Se He.
Students' Perceptions about Gamified Methods in English as a Second Language Acquisition.
- Ann Arbor : ProQuest Dissertations & Theses, 2018 - 69 p.
Source: Masters Abstracts International, Volume: 57-05.
Thesis (M.Ed.)--University of Arkansas, 2018.
This qualitative research study will examine whether game-based learning is effective for helping to learn English as a second language (ESL) in the United States. This study will ask participants, particularly adult second language learners, about their perceptions of high levels of stress and anxiety when learning English. The study will also investigate whether game-play motivated students learn English in class. Data collected in this study will be based on interviews, questionnaires, and observations of the classrooms and game play, and the results demonstrated that participants' interest in the game created active involvement in game-play in class.
ISBN: 9780355916508Subjects--Topical Terms:
516208
English as a second language.
Students' Perceptions about Gamified Methods in English as a Second Language Acquisition.
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