Mathematical basics of motion and de...
Anjyo, Ken.

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  • Mathematical basics of motion and deformation in computer graphics
  • Record Type: Electronic resources : Monograph/item
    Title/Author: Mathematical basics of motion and deformation in computer graphics/ Ken Anjyo, Hiroyuki Ochiai.
    Author: Anjyo, Ken.
    other author: Ochiai, Hiroyuki,
    Published: [San Rafael, CA] :Morgan & Claypool Publishers, : 2014.,
    Description: 1 online resource (85 p.)
    [NT 15003449]: Mathematical basics of motion and deformation in computer graphics -- Abstract -- Contents -- Preface -- Symbols and Notations -- Chapter 1. Introduction -- Chapter 2. Rigid Transformation -- Chapter 3. Affine Transformation -- Chapter 4. Exponential and Logarithm of Matrices -- Chapter 5. 2D Affine Transformation between Two Triangles -- Chapter 6. Global 2D Shape Interpolation -- Chapter 7. Parametrizing 3D Positive Affine Transformations -- Chapter 8. Further Readings -- Bibliography -- Authors' Biographies.
    Subject: Computer graphics - Mathematics. -
    Online resource: http://portal.igpublish.com/iglibrary/search/MCPB0000693.html
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