Gaming lives in the twenty-first cen...
Hawisher, Gail E.

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  • Gaming lives in the twenty-first century = literate connections /
  • 紀錄類型: 書目-電子資源 : Monograph/item
    正題名/作者: Gaming lives in the twenty-first century/ edited by Cynthia L. Selfe and Gail E. Hawisher ; associate editor, Derek Van Ittersum ; foreword by James Paul Gee.
    其他題名: literate connections /
    其他作者: Hawisher, Gail E.
    出版者: New York :Palgrave Macmillan, : 2007.,
    面頁冊數: xiii, 273 p.
    內容註: Foreword / James P. Gee -- Introduction / Gail E. Hawisher and Cynthia L. Selfe -- part I: Gaming and literacy. Computer gaming as literacy/ Cynthia L.Selfe, Anne F. Mareck, and Josh Gardiner -- Transcultural literacies of gaming/ Iswari P. Pandey, Laxman Pandey, and Angish Shreshtha -- Lost(and found) in translation : game localization, cultural models, and critical literacy / Erin Smithand Eve Deitsch -- Gaming, identity, and literacy/ Daniel Keller with Paul Ardis, Vivienne Dunstan, Adam Thornton, Rachel Henry, and Brent Witty -- Interchapter I: What some girls say about gaming -- part II: The social dimensions of gaming. Narrative, action, and learning : the stories of Myst/Debra Journet -- Gaming, agency, and imagination : locating gaming within a larger constellation ofliteracies / Deanna McGaughey-Summers and Russell Summers -- Relationship gaming and identity : Stephanie and Josh/ JoAnn Griffin -- Dungeons, dragons, and discretion : a gateway to gaming, technology, and literacy/ Stephanie Owen Fleischer, Susan A. Wright, and Matthew L. Barnes -- Interchapter II: What some 20-something players say about gaming -- part III: Gaming and difference. "A real effect on thegameplay" : computer gaming, sexuality, and literacy/ Jonathan Alexander with Mack McCoy and Carlos Velez -- Taking flight : learning differences meet gaming literacies/ Matthew Bunce, Marjorie Hebert, and J. Christopher Collins -- Racing toward representation : an understanding of racial representation in video games/ Samantha Blackmon with Daniel J. Terrell -- Portrait of a gray gamer :a maco-self reading the big picture / John E. Branscum with Frank Quickert -- Gender matters : literacy, learning, and gaming in one American family/ Pamela Takayoshi -- Interchapter III: What earlygamers say about gaming -- Afterword : the return of the player / Dmitri Williams.
    標題: Computer games - Psychological aspects. -
    電子資源: http://link.springer.com/10.1057/9780230601765access to fulltext (Palgrave)
    ISBN: 0230601766
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