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Producing games = from business and budgets to creativity and design /
紀錄類型:
書目-語言資料,印刷品 : Monograph/item
正題名/作者:
Producing games/ D.S. Cohen, Sergio A. Bustamante II ; tech editor, Tae Joon Park ; contributed by Sheri Graner Ray and Michael McShaffry.
其他題名:
from business and budgets to creativity and design /
作者:
Cohen, D. S.
其他作者:
Bustamante, Sergio A.
出版者:
Amsterdam ;Focal Press, : c2010.,
面頁冊數:
1 online resource (xxii, 282 p.) :ill.
附註:
Description based on print version record.
標題:
Games - Management. -
電子資源:
http://www.netlibrary.com/urlapi.asp?action=summary&v=1&bookid=298155
電子資源:
http://www.sciencedirect.com/science/book/9780240810706An electronic book accessible through the World Wide Web; click for information
電子資源:
http://public.eblib.com/EBLPublic/PublicView.do?ptiID=472858Click here to view book
ISBN:
0080928048 (electronic bk.)
Producing games = from business and budgets to creativity and design /
Cohen, D. S.
Producing games
from business and budgets to creativity and design /[electronic resource] :D.S. Cohen, Sergio A. Bustamante II ; tech editor, Tae Joon Park ; contributed by Sheri Graner Ray and Michael McShaffry. - Amsterdam ;Focal Press,c2010. - 1 online resource (xxii, 282 p.) :ill.
Description based on print version record.
Master the secrets behind video game production - from concept to completion - with these comprehensive tips and tricks from two accomplished, working game producers. Discover how to lead a team, communicate effectively, budget, schedule, staff, and design quality next-generation games. Producing Games walks you through every stage of the production process with a focus on the part the producer plays at each phase. *What it takes to be an effective producer in the world of video games *All the key roles in game development and how they relate to the game producer *How to manage budgets, staff, schedules, and the overall vision of the project *The secrets behind one of the most misunderstood roles in the gaming industry - including tips on communication and team leadership *The art of managing management - their expectations and communication *Maintain the vision of the game throughout the entire development process and how to save troubled projects *Companion website includes sample milestone schedules, a glossary, and more.
ISBN: 0080928048 (electronic bk.)Subjects--Topical Terms:
1068762
Games
--Management.Index Terms--Genre/Form:
542853
Electronic books.
LC Class. No.: HD9993.G352 / C64 2010eb
Dewey Class. No.: 338.4/77948068
Producing games = from business and budgets to creativity and design /
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Master the secrets behind video game production - from concept to completion - with these comprehensive tips and tricks from two accomplished, working game producers. Discover how to lead a team, communicate effectively, budget, schedule, staff, and design quality next-generation games. Producing Games walks you through every stage of the production process with a focus on the part the producer plays at each phase. *What it takes to be an effective producer in the world of video games *All the key roles in game development and how they relate to the game producer *How to manage budgets, staff, schedules, and the overall vision of the project *The secrets behind one of the most misunderstood roles in the gaming industry - including tips on communication and team leadership *The art of managing management - their expectations and communication *Maintain the vision of the game throughout the entire development process and how to save troubled projects *Companion website includes sample milestone schedules, a glossary, and more.
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