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Building a virtual reality-based hel...
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University of Alberta (Canada).
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Building a virtual reality-based helicopter training system.
紀錄類型:
書目-語言資料,印刷品 : Monograph/item
正題名/作者:
Building a virtual reality-based helicopter training system./
作者:
Wei, Huaxin.
面頁冊數:
73 p.
附註:
Adviser: Mark Green.
Contained By:
Masters Abstracts International41-01.
標題:
Education, Technology of. -
電子資源:
http://pqdd.sinica.edu.tw/twdaoeng/servlet/advanced?query=MQ69613
ISBN:
9780612696136
Building a virtual reality-based helicopter training system.
Wei, Huaxin.
Building a virtual reality-based helicopter training system.
- 73 p.
Adviser: Mark Green.
Thesis (M.Sc.)--University of Alberta (Canada), 2001.
Computer-based flight simulators have been introduced into pilot training and are playing an important role in this area. A typical flight simulator in the aviation industry is very large and able to simulate aircraft behavior to a high degree of realism, but the cost is extremely high and not affordable for many users. Small flight simulators being developed as computer games have demonstrated competitive performance. Their visual effect, however, is unsatisfactory due to their single screen displays. This problem becomes more obvious when simulating helicopters because their cockpits have a special window structure.
ISBN: 9780612696136Subjects--Topical Terms:
1018012
Education, Technology of.
Building a virtual reality-based helicopter training system.
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Computer-based flight simulators have been introduced into pilot training and are playing an important role in this area. A typical flight simulator in the aviation industry is very large and able to simulate aircraft behavior to a high degree of realism, but the cost is extremely high and not affordable for many users. Small flight simulators being developed as computer games have demonstrated competitive performance. Their visual effect, however, is unsatisfactory due to their single screen displays. This problem becomes more obvious when simulating helicopters because their cockpits have a special window structure.
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This thesis examines cost-effective solutions for building helicopter training simulators based on virtual reality (VR) technology. In this work, a general architecture for building VR based helicopter trainers is designed and shown to be feasible through the implementation of a prototype training system, which serves as a learning tool for novices to practice basic helicopter flight maneuvers. The implementation illustrates the typical composition and functionality of a VR trainer using our architecture. On the basis of our architectural design and the system implementation of the prototype trainer, more complex helicopter trainers can be developed in the future.
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