內容註: |
Part I DIGITAL HUMANISM -- Technologies, Artificial Intelligence, and Sapiens -- Sapiens' Future in the Age of Artificial World Picture -- Biomimetic Learning Design in the Artificial Era -- Robots and Humans -- Exploring the Current State and Future Potential of Generative Artificial Intelligence using a Generative Artificial Intelligence -- Part II DIGITAL MIND -- Self-Identity, Self-Regulated Learning, and Intelligent Adaptive Systems -- Supporting Learners' Metacognition and Meta-affect -- Understanding Consciousness in the Age of AI and XR: Altered States, Emerging Realities, and the Digital Self -- Learner Modeling Interpretability and Explainability in Intelligent Adaptive Systems -- Deep Learning in Educational Scenario -- Augmented Reality in Higher Education -- An Exploratory Study on the Beliefs of Medical Students -- Part III DIGITAL BODY AND DIGITAL BRAINS -- Brain-Computer Interactions, Neuroergonomics, and Psychomotor Learning -- Brain-Computer Interaction and Neuroergonomics -- Non-Invasive Modulation of Brain Activity during Human-Machine Interactions -- Environmental Enrichment in Real and Virtual Realms Fosters Neural Plasticity Related to Learning and Memory Processes -- AI-Powered Psychomotor Learning through Basketball Practice: Opportunities and Challenges -- The Intelligence of the Hands -- Part IV DIGITAL REVOLUTION -- Ethical, Philosophical, and Technological Cooperation -- Cyber Warfare and Ethical Frontiers: Elevating Conflict to the Digital Frontline of Global Struggles -- Cooperation, Law, and Artificial Intelligence Technologies -- Algorithmic Citizenship: Fostering Democracy, Inclusion and Explainability in the Era of Artificial Intelligence -- Life-on-life: Humanism facing the Challenges of Artificial Intelligence. |