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Portuguese Animation Platform : = Digital Platform Development for the Animation Sector.
紀錄類型:
書目-電子資源 : Monograph/item
正題名/作者:
Portuguese Animation Platform :/
其他題名:
Digital Platform Development for the Animation Sector.
作者:
Kikot, Tatiana.
面頁冊數:
1 online resource (92 pages)
附註:
Source: Dissertations Abstracts International, Volume: 83-12, Section: B.
Contained By:
Dissertations Abstracts International83-12B.
標題:
Software. -
電子資源:
http://pqdd.sinica.edu.tw/twdaoapp/servlet/advanced?query=29096121click for full text (PQDT)
ISBN:
9798819346570
Portuguese Animation Platform : = Digital Platform Development for the Animation Sector.
Kikot, Tatiana.
Portuguese Animation Platform :
Digital Platform Development for the Animation Sector. - 1 online resource (92 pages)
Source: Dissertations Abstracts International, Volume: 83-12, Section: B.
Thesis (M.A.)--Universidade do Algarve (Portugal), 2020.
Includes bibliographical references
Today, Portuguese Animation has proved to be an important part of national cultural heritage. The medium received more than 200 awards and honorable mentions in the most prestigious festivals. Portuguese Animation has a great potential in becoming an industry that can provide not only economic benefits, but also become a medium known by everyone locally and be acknowledged internationally.One of the actual problems is the absence of specific media able to give visibility to the people working in this area. In order to fill this gap, the development of a new digital platform, still missing, has been suggested to the author to resolve the real problem.Connecting a problem with Communication Design brought out the research question: "Can digital platform contribute to knowledge sharing for the students and professionals in the Animation sector, while enhancing engagement?" To answer the research the concept of "the practice-based approach" was used, where the development of a design project is not the objective, but is the integral part of the process, and techniques such as: literature review, case studies, and usability testing with in-person observations. In the end the functional prototype was developed to prove the hypothesis.Portuguese Animation Platform is a digital platform designed to be a repository for the artworks of students and professionals in the Animation sector. This platform allows rapid and efficient communication and knowledge sharing for the users. For the research the characteristics of target public was studied, the User Interface (UI) and the User Experience (UX) aspects through the usability testing. The gathered data outcome enabled the identification of some issues and revealed what necessary improvements had to be made. All the participants expressed the excitement and strongly believe it can provide them a better experience. So the research question was positively answered and proved the hypothesis, suggesting that digital platform can contribute to knowledge sharing while enhancing engagement. This research and its practical outcome might contribute to a more sustainable growth of the Animation sector.
Electronic reproduction.
Ann Arbor, Mich. :
ProQuest,
2023
Mode of access: World Wide Web
ISBN: 9798819346570Subjects--Topical Terms:
619355
Software.
Index Terms--Genre/Form:
542853
Electronic books.
Portuguese Animation Platform : = Digital Platform Development for the Animation Sector.
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Advisor: Graca, Marina Estela de Vasconcelos Goncalves.
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Today, Portuguese Animation has proved to be an important part of national cultural heritage. The medium received more than 200 awards and honorable mentions in the most prestigious festivals. Portuguese Animation has a great potential in becoming an industry that can provide not only economic benefits, but also become a medium known by everyone locally and be acknowledged internationally.One of the actual problems is the absence of specific media able to give visibility to the people working in this area. In order to fill this gap, the development of a new digital platform, still missing, has been suggested to the author to resolve the real problem.Connecting a problem with Communication Design brought out the research question: "Can digital platform contribute to knowledge sharing for the students and professionals in the Animation sector, while enhancing engagement?" To answer the research the concept of "the practice-based approach" was used, where the development of a design project is not the objective, but is the integral part of the process, and techniques such as: literature review, case studies, and usability testing with in-person observations. In the end the functional prototype was developed to prove the hypothesis.Portuguese Animation Platform is a digital platform designed to be a repository for the artworks of students and professionals in the Animation sector. This platform allows rapid and efficient communication and knowledge sharing for the users. For the research the characteristics of target public was studied, the User Interface (UI) and the User Experience (UX) aspects through the usability testing. The gathered data outcome enabled the identification of some issues and revealed what necessary improvements had to be made. All the participants expressed the excitement and strongly believe it can provide them a better experience. So the research question was positively answered and proved the hypothesis, suggesting that digital platform can contribute to knowledge sharing while enhancing engagement. This research and its practical outcome might contribute to a more sustainable growth of the Animation sector.
520
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Hoje, a Animacao Portuguesa provou ser uma parte importante do patrimonio cultural nacional. O meio recebeu mais de 200 premios e mencoes honrosas nos festivais de maior prestigio. Os anos 90 deram origem a obras notaveis como: "Os Salteadores" (1993) de Abi Feijo, "Estoria do Gato e da Lua" (1995) de Pedro Serrazina, "A Suspeita" de Jose Miguel Ribeiro e " Historia Tragica com Final Feliz" (2005) de Regina Pessoa. A Animacao Portuguesa tem um grande potencial para se tornar uma industria que pode oferecer, nao apenas beneficios economicos, mas tambem tornar-se num meio valorizado por todos internamente e ter o reconhecido internacional. Nos ultimos anos, em resultado de um desenvolvimento continuo e de uma melhoria geral da qualidade tecnica, a animacao tornou-se muito mais proeminente. O avanco da tecnologia e o aparecimento de novas ideias, permitiram que a animacao em Portugal tivesse uma evolucao significativa.A Casa da Animacao, Associacao Cultural com sede no Porto, foi criada em 2001. A principal missao da associacao e criar, promover e apoiar a Animacao Portuguesa em todo o mundo. A Casa da Animacao e dada a conhecer ao publico principalmente atraves do seu site na Internet, e da sua pagina de Facebook. No entanto, o site nao fornece informacoes completas sobre os profissionais, estudios ou as suas producoes. Os filmes de animacao sao exibidos em festivais, mas neste caso, os espectadores sao muito especificos, o que nao contribui para a divulgacao do meio entre a generalidade do publico. A dificuldade em aparecer nos canais nacionais ou nos cinemas, reduz o reconhecimento e a nocao do patrimonio cultural ja construido, impedindo assim a sua evolucao naturalOutra area da animacao sao os jogos digitais. Os animadores que colaboram em jogos assinam contratos de confidencialidade ou promovem-se em grupos fechados. Os jogos nao tem folhas de creditos acessiveis para ver quem trabalhou neles.Um dos problemas que se revela importante, e a ausencia de um meio especifico, capaz de dar visibilidade as pessoas que trabalham nesta area. Para preencher esta lacuna, foi sugerido ao autor o desenvolvimento de uma nova plataforma digital.O Design de Comunicacao e a investigacao, desempenham um papel importante no desenvolvimento das ferramentas de informacao adequadas, para garantir que a mensagem chega ao publico-alvo.O Design de Comunicacao desenvolve a relacao entre o visualizador e os recursos visuais. O seu objetivo e criar uma mensagem visual, clara e objectiva, que chame a atencao imediatamente, e seja percebida mais rapidamente do que um texto. Alem do Design de Comunicacao, o trabalho focou-se tambem no UI (Interface do Utilizador), de modo a melhor adequar as caracteristicas da plataforma ao utilizador. No aspecto da UX (Experiencia do Utilizador) foi dada atencao a forma e qualidade da interacao com o utilizador, nomeadamente na resposta intuitiva a sua atividade dentro da plataforma e experiencia visual durante a utilizacao.Para poder propor a solucao mais adequada e eficiente para esta area, sera necessario analizar os conceitos atualmente aplicados nas plataformas existentes em Design de Comunicacao e Interacao,
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