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Climate Change and Its Metacognitions in the Metaverse.
紀錄類型:
書目-電子資源 : Monograph/item
正題名/作者:
Climate Change and Its Metacognitions in the Metaverse./
作者:
Hatrote, Hansa.
面頁冊數:
1 online resource (146 pages)
附註:
Source: Masters Abstracts International, Volume: 84-08.
Contained By:
Masters Abstracts International84-08.
標題:
Developmental psychology. -
電子資源:
http://pqdd.sinica.edu.tw/twdaoapp/servlet/advanced?query=30247110click for full text (PQDT)
ISBN:
9798371972033
Climate Change and Its Metacognitions in the Metaverse.
Hatrote, Hansa.
Climate Change and Its Metacognitions in the Metaverse.
- 1 online resource (146 pages)
Source: Masters Abstracts International, Volume: 84-08.
Thesis (M.A.)--Fashion Institute of Technology, State University of New York, 2022.
Includes bibliographical references
This thesis document is organized into two sections. The first section explores the strategies of Metacognition- the process of thinking about one's own thinking and learning- and how the study of the human mind helps us understand how we conceptualize climate change. As climate education becomes more crucial, finding new effective ways to educate and inculcate climate-conscious behavior is vital. With the rise of metaverse technologies, various studies in the field of education prove the effectiveness of virtual reality- a simulated 3D environment that enables users to explore and interact with virtual surroundings. This study will examine how these technologies can be integrated into physical experiences to educate visitors in anon-traditional informal learning experience. This study will then explore how these strategies can be adapted and applied to an exhibition environment to increase climate awareness, inculcate climate-conscious behavior and pave the path to a greener future.The second section describes a proposed project that applies the strategies of metacognition and metaverse technologies explored in my thesis to the design of an innovative experience. Additional research of the target audience as well as the selection of a proposed subject, venue, and client allows for a deeper investigation of the proposed thesis. The proposed project showcases the use of technology for climate education while utilizing non-traditional educational experiences. Through this thesis and proposed project, this paper identifies a design methodology for spatial designers to develop climate educational experiences that merge physical and digital realities.
Electronic reproduction.
Ann Arbor, Mich. :
ProQuest,
2023
Mode of access: World Wide Web
ISBN: 9798371972033Subjects--Topical Terms:
516948
Developmental psychology.
Subjects--Index Terms:
Climate changeIndex Terms--Genre/Form:
542853
Electronic books.
Climate Change and Its Metacognitions in the Metaverse.
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This thesis document is organized into two sections. The first section explores the strategies of Metacognition- the process of thinking about one's own thinking and learning- and how the study of the human mind helps us understand how we conceptualize climate change. As climate education becomes more crucial, finding new effective ways to educate and inculcate climate-conscious behavior is vital. With the rise of metaverse technologies, various studies in the field of education prove the effectiveness of virtual reality- a simulated 3D environment that enables users to explore and interact with virtual surroundings. This study will examine how these technologies can be integrated into physical experiences to educate visitors in anon-traditional informal learning experience. This study will then explore how these strategies can be adapted and applied to an exhibition environment to increase climate awareness, inculcate climate-conscious behavior and pave the path to a greener future.The second section describes a proposed project that applies the strategies of metacognition and metaverse technologies explored in my thesis to the design of an innovative experience. Additional research of the target audience as well as the selection of a proposed subject, venue, and client allows for a deeper investigation of the proposed thesis. The proposed project showcases the use of technology for climate education while utilizing non-traditional educational experiences. Through this thesis and proposed project, this paper identifies a design methodology for spatial designers to develop climate educational experiences that merge physical and digital realities.
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