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Formative Game-Based Activity Development for Online Workplace Learning : = Perceptions of Instructional Designers.
紀錄類型:
書目-電子資源 : Monograph/item
正題名/作者:
Formative Game-Based Activity Development for Online Workplace Learning :/
其他題名:
Perceptions of Instructional Designers.
作者:
Varrichio, Jennifer M.
面頁冊數:
1 online resource (193 pages)
附註:
Source: Dissertations Abstracts International, Volume: 83-08, Section: A.
Contained By:
Dissertations Abstracts International83-08A.
標題:
Instructional design. -
電子資源:
http://pqdd.sinica.edu.tw/twdaoapp/servlet/advanced?query=28963956click for full text (PQDT)
ISBN:
9798780611899
Formative Game-Based Activity Development for Online Workplace Learning : = Perceptions of Instructional Designers.
Varrichio, Jennifer M.
Formative Game-Based Activity Development for Online Workplace Learning :
Perceptions of Instructional Designers. - 1 online resource (193 pages)
Source: Dissertations Abstracts International, Volume: 83-08, Section: A.
Thesis (D.Ed.)--Capella University, 2022.
Includes bibliographical references
The purpose of this study was to gather expert instructional designers' descriptions of their decision-making processes and procedures while designing and developing formative game-based activities for online courses in workplace environments. The question addressed by the study is "How do instructional designers describe their decision-making approaches while developing formative game-based activities for online courses in workplace learning and development?" Researchers have found that strategically placed formative assessment activities in gamified online learning can lead to improved learning outcomes. However, little is known about how instructional designers make decisions while designing and developing formative game-based activities for online courses in workplace environments. There are neither standardized procedures nor established best practices to guide instructional designers when developing formative game-based activities. This study was used to further explore the decision-making processes for optimal and effective design to implement formative game-based activities in online learning. A basic qualitative approach was used for this study. There were 15 expert-level instructional designers from seven different countries who participated in the study. The findings of the study were organized according to three interview question categories. The analysis of participant responses demonstrated thematic areas of focus within each of the three categories. These findings provided insight into the decision-making practices of expert-level instructional designers during formative game-based activity design and development.
Electronic reproduction.
Ann Arbor, Mich. :
ProQuest,
2023
Mode of access: World Wide Web
ISBN: 9798780611899Subjects--Topical Terms:
3172279
Instructional design.
Subjects--Index Terms:
Formative game-based activity developmentIndex Terms--Genre/Form:
542853
Electronic books.
Formative Game-Based Activity Development for Online Workplace Learning : = Perceptions of Instructional Designers.
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Source: Dissertations Abstracts International, Volume: 83-08, Section: A.
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