語系:
繁體中文
English
說明(常見問題)
回圖書館首頁
手機版館藏查詢
登入
回首頁
切換:
標籤
|
MARC模式
|
ISBD
Python graphics = a reference for cr...
~
Korites, B. J.
FindBook
Google Book
Amazon
博客來
Python graphics = a reference for creating 2D and 3D images /
紀錄類型:
書目-電子資源 : Monograph/item
正題名/作者:
Python graphics/ by Bernard Korites.
其他題名:
a reference for creating 2D and 3D images /
作者:
Korites, B. J.
出版者:
Berkeley, CA :Apress : : 2023.,
面頁冊數:
xvii, 488 p. :illustrations, digital ;24 cm.
內容註:
Chapter 1: Essential Python Commands and Functions -- Chapter 2: Graphics in Two Dimensions -- Chapter 3: Graphics in Three Dimensions -- Chapter 4: Perspective -- Chapter 5: Intersections -- Chapter 6: Hidden Line Removal -- Chapter 7: Shading -- Chapter 8: 2D Data Plotting -- Chapter 9: 3D Data Plotting -- Chapter 10: Demonstration - Saturn -- Chapter 11: Demonstration - Electron Probability Clouds -- Chapter 12: Demonstration - The Sun -- Chapter 13: Demonstration - Climate Change -- Chapter 14: Demonstration - Ecological Diversity -- Chapter 15: Demonstration - Population Dynamics -- Chapter 16: Demonstration - Resource Management -- Appendix A: Where to Get Python -- Appendix B: Planck's Radiation Law and the Stefan-Boltzmann Equation.
Contained By:
Springer Nature eBook
標題:
Python (Computer program language) -
電子資源:
https://doi.org/10.1007/978-1-4842-9660-8
ISBN:
9781484296608
Python graphics = a reference for creating 2D and 3D images /
Korites, B. J.
Python graphics
a reference for creating 2D and 3D images /[electronic resource] :by Bernard Korites. - Second edition. - Berkeley, CA :Apress :2023. - xvii, 488 p. :illustrations, digital ;24 cm.
Chapter 1: Essential Python Commands and Functions -- Chapter 2: Graphics in Two Dimensions -- Chapter 3: Graphics in Three Dimensions -- Chapter 4: Perspective -- Chapter 5: Intersections -- Chapter 6: Hidden Line Removal -- Chapter 7: Shading -- Chapter 8: 2D Data Plotting -- Chapter 9: 3D Data Plotting -- Chapter 10: Demonstration - Saturn -- Chapter 11: Demonstration - Electron Probability Clouds -- Chapter 12: Demonstration - The Sun -- Chapter 13: Demonstration - Climate Change -- Chapter 14: Demonstration - Ecological Diversity -- Chapter 15: Demonstration - Population Dynamics -- Chapter 16: Demonstration - Resource Management -- Appendix A: Where to Get Python -- Appendix B: Planck's Radiation Law and the Stefan-Boltzmann Equation.
This book shows how to use Python's built-in graphics primitives - points, lines, and arrows - to create complex graphics for the visualization of two- and three-dimensional objects, data sets, and technical illustrations. This updated edition provides more detailed explanations where required, especially regarding Python code, and explores applications to topics of contemporary importance. You'll learn how to create any 2D or 3D object or illustration, as well as how to display images, use color, translate, rotate, shade, add shadows that are cast on other objects, remove hidden lines, plot 2D and 3D data, fit lines and curves to data sets, display points of intersection between 2D and 3D objects, and create digital art. Demonstrations are included which illustrate graphics programming techniques by example, the best way to learn a language. Also brand new to this edition are demonstrations on how to visualize electron probability clouds around a nucleus, climate change, ecological diversity, population dynamics, and resource management. Python source code, including detailed explanations, is included for all applications, making the book more accessible to novice Python programmers. After completing this book, you will be able to create compelling graphic images without being limited to functions available in existing Python libraries. You will: Create 2D and 3D graphic images Add text and symbols to images Shade 3D objects Display cast shadows Use color for maximum effect View 2D and 3D data sets Fit lines and curves to data sets.
ISBN: 9781484296608
Standard No.: 10.1007/978-1-4842-9660-8doiSubjects--Topical Terms:
729789
Python (Computer program language)
LC Class. No.: QA76.73.P98
Dewey Class. No.: 005.133
Python graphics = a reference for creating 2D and 3D images /
LDR
:03353nmm a2200337 a 4500
001
2336435
003
DE-He213
005
20231201083427.0
006
m d
007
cr nn 008maaau
008
240402s2023 cau s 0 eng d
020
$a
9781484296608
$q
(electronic bk.)
020
$a
9781484296592
$q
(paper)
024
7
$a
10.1007/978-1-4842-9660-8
$2
doi
035
$a
978-1-4842-9660-8
040
$a
GP
$c
GP
041
0
$a
eng
050
4
$a
QA76.73.P98
072
7
$a
UMX
$2
bicssc
072
7
$a
COM051360
$2
bisacsh
072
7
$a
UMX
$2
thema
082
0 4
$a
005.133
$2
23
090
$a
QA76.73.P98
$b
K84 2023
100
1
$a
Korites, B. J.
$3
661344
245
1 0
$a
Python graphics
$h
[electronic resource] :
$b
a reference for creating 2D and 3D images /
$c
by Bernard Korites.
250
$a
Second edition.
260
$a
Berkeley, CA :
$b
Apress :
$b
Imprint: Apress,
$c
2023.
300
$a
xvii, 488 p. :
$b
illustrations, digital ;
$c
24 cm.
505
0
$a
Chapter 1: Essential Python Commands and Functions -- Chapter 2: Graphics in Two Dimensions -- Chapter 3: Graphics in Three Dimensions -- Chapter 4: Perspective -- Chapter 5: Intersections -- Chapter 6: Hidden Line Removal -- Chapter 7: Shading -- Chapter 8: 2D Data Plotting -- Chapter 9: 3D Data Plotting -- Chapter 10: Demonstration - Saturn -- Chapter 11: Demonstration - Electron Probability Clouds -- Chapter 12: Demonstration - The Sun -- Chapter 13: Demonstration - Climate Change -- Chapter 14: Demonstration - Ecological Diversity -- Chapter 15: Demonstration - Population Dynamics -- Chapter 16: Demonstration - Resource Management -- Appendix A: Where to Get Python -- Appendix B: Planck's Radiation Law and the Stefan-Boltzmann Equation.
520
$a
This book shows how to use Python's built-in graphics primitives - points, lines, and arrows - to create complex graphics for the visualization of two- and three-dimensional objects, data sets, and technical illustrations. This updated edition provides more detailed explanations where required, especially regarding Python code, and explores applications to topics of contemporary importance. You'll learn how to create any 2D or 3D object or illustration, as well as how to display images, use color, translate, rotate, shade, add shadows that are cast on other objects, remove hidden lines, plot 2D and 3D data, fit lines and curves to data sets, display points of intersection between 2D and 3D objects, and create digital art. Demonstrations are included which illustrate graphics programming techniques by example, the best way to learn a language. Also brand new to this edition are demonstrations on how to visualize electron probability clouds around a nucleus, climate change, ecological diversity, population dynamics, and resource management. Python source code, including detailed explanations, is included for all applications, making the book more accessible to novice Python programmers. After completing this book, you will be able to create compelling graphic images without being limited to functions available in existing Python libraries. You will: Create 2D and 3D graphic images Add text and symbols to images Shade 3D objects Display cast shadows Use color for maximum effect View 2D and 3D data sets Fit lines and curves to data sets.
650
0
$a
Python (Computer program language)
$3
729789
650
0
$a
Computer graphics.
$3
517127
650
1 4
$a
Python.
$3
3201289
650
2 4
$a
Computer Graphics.
$3
892532
650
2 4
$a
Programming Language.
$3
3538935
710
2
$a
SpringerLink (Online service)
$3
836513
773
0
$t
Springer Nature eBook
856
4 0
$u
https://doi.org/10.1007/978-1-4842-9660-8
950
$a
Professional and Applied Computing (SpringerNature-12059)
筆 0 讀者評論
館藏地:
全部
電子資源
出版年:
卷號:
館藏
1 筆 • 頁數 1 •
1
條碼號
典藏地名稱
館藏流通類別
資料類型
索書號
使用類型
借閱狀態
預約狀態
備註欄
附件
W9462640
電子資源
11.線上閱覽_V
電子書
EB QA76.73.P98
一般使用(Normal)
在架
0
1 筆 • 頁數 1 •
1
多媒體
評論
新增評論
分享你的心得
Export
取書館
處理中
...
變更密碼
登入