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Game theory for networks = 11th Inte...
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EAI International Conference on Game Theory for Networks (2022 :)
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Game theory for networks = 11th International EAI Conference, GameNets 2022, virtual event, July 7-8, 2022 : proceedings /
紀錄類型:
書目-電子資源 : Monograph/item
正題名/作者:
Game theory for networks/ edited by Fang Fang, Fu Shu.
其他題名:
11th International EAI Conference, GameNets 2022, virtual event, July 7-8, 2022 : proceedings /
其他題名:
GameNets 2022
其他作者:
Fang, Fang.
團體作者:
EAI International Conference on Game Theory for Networks
出版者:
Cham :Springer Nature Switzerland : : 2022.,
面頁冊數:
xi, 368 p. :ill. (chiefly color), digital ;24 cm.
內容註:
Wireless Networks -- Block-chain Abnormal Transaction Detection Method Based on Dynamic Graph Representation -- Multi-service communication isolation of underground pipe gallery based on WiFi6 -- MU-PDR: A Method of Fingerprint Passive Positioning for WiFi6 Based on MU-RTS/CTS -- The Optimal Layer of User-Specific Reconfigurable Intelligent Surfaces Structure for Uplink Communication System -- A Sophisticated Anti-Jamming Strategy for a Joint Radar and Communication System -- Internet of Things -- Power data credible decision-making mechanism based on federated learning and blockchain -- A Service Protection Mechanism of Deterministic Networking Based on Segment Routing -- Cloud-edge collaboration based power IoT scene perception mechanism -- Task allocation mechanism of power Internet of things based on edge routing optimization -- Voluntary Data Preservation Mechanism in Base Station-less Sensor Networks -- Design and Implementation of Targeted Poverty Alleviation System Based on Blockchain Network -- An Intent-based Routing Scheme in Satellite IoT -- Game Theory -- Interference Management in Terrestrial-Satellite Networks Using Stackelberg Game -- Optimal Resource Allocation for Computation Offloading in Maritime Communication Networks: An Energy-Efficient Design via Matching Game -- Game Theoretic Analysis of Resource Allocation in Multi-tiered Networks -- Energy-Efficient Multi-Cell NOMA Design via Coalition Formation Game -- The vaccination Game in SIS networks with multipopulations -- A Stochastic Bandwidth Scanning Game -- Port Capacity Leasing Games at Internet Exchange Points -- A Phase Transition in Large Network Games -- Dynamic Pricing for Tenants in an Automated Slicing Marketplace -- Service Function Chain Placement in Cloud Data Center Networks: a Cooperative Multi-Agent Reinforcement Learning Approach -- The Art of Concession in General Lotto Games -- Providing slowdown information to improve selfish routing -- Budgeted Adversarial Network Resource Utilization Games.
Contained By:
Springer Nature eBook
標題:
Computer networks - Congresses. -
電子資源:
https://doi.org/10.1007/978-3-031-23141-4
ISBN:
9783031231414
Game theory for networks = 11th International EAI Conference, GameNets 2022, virtual event, July 7-8, 2022 : proceedings /
Game theory for networks
11th International EAI Conference, GameNets 2022, virtual event, July 7-8, 2022 : proceedings /[electronic resource] :GameNets 2022edited by Fang Fang, Fu Shu. - Cham :Springer Nature Switzerland :2022. - xi, 368 p. :ill. (chiefly color), digital ;24 cm. - Lecture notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering,4571867-822X ;. - Lecture notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering ;457..
Wireless Networks -- Block-chain Abnormal Transaction Detection Method Based on Dynamic Graph Representation -- Multi-service communication isolation of underground pipe gallery based on WiFi6 -- MU-PDR: A Method of Fingerprint Passive Positioning for WiFi6 Based on MU-RTS/CTS -- The Optimal Layer of User-Specific Reconfigurable Intelligent Surfaces Structure for Uplink Communication System -- A Sophisticated Anti-Jamming Strategy for a Joint Radar and Communication System -- Internet of Things -- Power data credible decision-making mechanism based on federated learning and blockchain -- A Service Protection Mechanism of Deterministic Networking Based on Segment Routing -- Cloud-edge collaboration based power IoT scene perception mechanism -- Task allocation mechanism of power Internet of things based on edge routing optimization -- Voluntary Data Preservation Mechanism in Base Station-less Sensor Networks -- Design and Implementation of Targeted Poverty Alleviation System Based on Blockchain Network -- An Intent-based Routing Scheme in Satellite IoT -- Game Theory -- Interference Management in Terrestrial-Satellite Networks Using Stackelberg Game -- Optimal Resource Allocation for Computation Offloading in Maritime Communication Networks: An Energy-Efficient Design via Matching Game -- Game Theoretic Analysis of Resource Allocation in Multi-tiered Networks -- Energy-Efficient Multi-Cell NOMA Design via Coalition Formation Game -- The vaccination Game in SIS networks with multipopulations -- A Stochastic Bandwidth Scanning Game -- Port Capacity Leasing Games at Internet Exchange Points -- A Phase Transition in Large Network Games -- Dynamic Pricing for Tenants in an Automated Slicing Marketplace -- Service Function Chain Placement in Cloud Data Center Networks: a Cooperative Multi-Agent Reinforcement Learning Approach -- The Art of Concession in General Lotto Games -- Providing slowdown information to improve selfish routing -- Budgeted Adversarial Network Resource Utilization Games.
T his book constitutes the refereed proceedings of the 11th EAI International Conference on Game Theory for Networks, GameNets 2022, held as a virtual event in July 7-8, 2022. The 25 papers presented were reviewed and selected from 64 submissions. They are organized in the following topical sections: Wireless Networks; Internet of Things; and Game Theory.
ISBN: 9783031231414
Standard No.: 10.1007/978-3-031-23141-4doiSubjects--Topical Terms:
569849
Computer networks
--Congresses.
LC Class. No.: TK5105.5
Dewey Class. No.: 004.6
Game theory for networks = 11th International EAI Conference, GameNets 2022, virtual event, July 7-8, 2022 : proceedings /
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