語系:
繁體中文
English
說明(常見問題)
回圖書館首頁
手機版館藏查詢
登入
回首頁
切換:
標籤
|
MARC模式
|
ISBD
The history of the GPU = steps to in...
~
Peddie, Jon.
FindBook
Google Book
Amazon
博客來
The history of the GPU = steps to invention /
紀錄類型:
書目-電子資源 : Monograph/item
正題名/作者:
The history of the GPU/ by Jon Peddie.
其他題名:
steps to invention /
作者:
Peddie, Jon.
出版者:
Cham :Springer International Publishing : : 2022.,
面頁冊數:
xxxi, 399 p. :ill., digital ;24 cm.
內容註:
1 Introduction -- 2 1980-1989, Graphics Controllers on Other Platforms -- 3 1980-1989, Graphics Controllers on PCs -- 4 1990-1995, Graphics Controllers on PCs -- 5 1990 to 1999 Graphics Controllers on Other Platform -- 6 1996-1999, Graphics Controllers on PCs -- 7 What is a GPU? -- Appendix A: Definitions -- Appendix B: Acronyms.
Contained By:
Springer Nature eBook
標題:
Graphics processing units - History. -
電子資源:
https://doi.org/10.1007/978-3-031-10968-3
ISBN:
9783031109683
The history of the GPU = steps to invention /
Peddie, Jon.
The history of the GPU
steps to invention /[electronic resource] :by Jon Peddie. - Cham :Springer International Publishing :2022. - xxxi, 399 p. :ill., digital ;24 cm.
1 Introduction -- 2 1980-1989, Graphics Controllers on Other Platforms -- 3 1980-1989, Graphics Controllers on PCs -- 4 1990-1995, Graphics Controllers on PCs -- 5 1990 to 1999 Graphics Controllers on Other Platform -- 6 1996-1999, Graphics Controllers on PCs -- 7 What is a GPU? -- Appendix A: Definitions -- Appendix B: Acronyms.
This is the first book in a three-part series that traces the development of the GPU. Initially developed for games the GPU can now be found in cars, supercomputers, watches, game consoles and more. GPU concepts go back to the 1970s when computer graphics was developed for computer-aided design of automobiles and airplanes. Early computer graphics systems were adopted by the film industry and simulators for airplanes and high energy physics-exploding nuclear bombs in computers instead of the atmosphere. A GPU has an integrated transform and lighting engine, but these were not available until the end of the 1990s. Heroic and historic companies expanded the development and capabilities of the graphics controller in pursuit of the ultimate device, a fully integrated self-contained GPU. Fifteen companies worked on building the first fully integrated GPU, some succeeded in the console, and Northbridge segments, and Nvidia was the first to offer a fully integrated GPU for the PC. Today the GPU can be found in every platform that involves a computer and a user interface.
ISBN: 9783031109683
Standard No.: 10.1007/978-3-031-10968-3doiSubjects--Topical Terms:
3611362
Graphics processing units
--History.
LC Class. No.: T385 / .P43 2022
Dewey Class. No.: 006.609
The history of the GPU = steps to invention /
LDR
:02366nmm a2200325 a 4500
001
2306794
003
DE-He213
005
20230101134356.0
006
m d
007
cr nn 008maaau
008
230421s2022 sz s 0 eng d
020
$a
9783031109683
$q
(electronic bk.)
020
$a
9783031109676
$q
(paper)
024
7
$a
10.1007/978-3-031-10968-3
$2
doi
035
$a
978-3-031-10968-3
040
$a
GP
$c
GP
041
0
$a
eng
050
4
$a
T385
$b
.P43 2022
072
7
$a
UML
$2
bicssc
072
7
$a
COM012000
$2
bisacsh
072
7
$a
UML
$2
thema
082
0 4
$a
006.609
$2
23
090
$a
T385
$b
.P371 2022
100
1
$a
Peddie, Jon.
$3
649915
245
1 4
$a
The history of the GPU
$h
[electronic resource] :
$b
steps to invention /
$c
by Jon Peddie.
260
$a
Cham :
$b
Springer International Publishing :
$b
Imprint: Springer,
$c
2022.
300
$a
xxxi, 399 p. :
$b
ill., digital ;
$c
24 cm.
505
0
$a
1 Introduction -- 2 1980-1989, Graphics Controllers on Other Platforms -- 3 1980-1989, Graphics Controllers on PCs -- 4 1990-1995, Graphics Controllers on PCs -- 5 1990 to 1999 Graphics Controllers on Other Platform -- 6 1996-1999, Graphics Controllers on PCs -- 7 What is a GPU? -- Appendix A: Definitions -- Appendix B: Acronyms.
520
$a
This is the first book in a three-part series that traces the development of the GPU. Initially developed for games the GPU can now be found in cars, supercomputers, watches, game consoles and more. GPU concepts go back to the 1970s when computer graphics was developed for computer-aided design of automobiles and airplanes. Early computer graphics systems were adopted by the film industry and simulators for airplanes and high energy physics-exploding nuclear bombs in computers instead of the atmosphere. A GPU has an integrated transform and lighting engine, but these were not available until the end of the 1990s. Heroic and historic companies expanded the development and capabilities of the graphics controller in pursuit of the ultimate device, a fully integrated self-contained GPU. Fifteen companies worked on building the first fully integrated GPU, some succeeded in the console, and Northbridge segments, and Nvidia was the first to offer a fully integrated GPU for the PC. Today the GPU can be found in every platform that involves a computer and a user interface.
650
0
$a
Graphics processing units
$x
History.
$3
3611362
710
2
$a
SpringerLink (Online service)
$3
836513
773
0
$t
Springer Nature eBook
856
4 0
$u
https://doi.org/10.1007/978-3-031-10968-3
950
$a
Computer Science (SpringerNature-11645)
筆 0 讀者評論
館藏地:
全部
電子資源
出版年:
卷號:
館藏
1 筆 • 頁數 1 •
1
條碼號
典藏地名稱
館藏流通類別
資料類型
索書號
使用類型
借閱狀態
預約狀態
備註欄
附件
W9447754
電子資源
11.線上閱覽_V
電子書
EB T385 .P43 2022
一般使用(Normal)
在架
0
1 筆 • 頁數 1 •
1
多媒體
評論
新增評論
分享你的心得
Export
取書館
處理中
...
變更密碼
登入