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Reinforcement learning from scratch ...
~
Lorenz, Uwe.
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Reinforcement learning from scratch = understanding current approaches -- with examples in Java and Greenfoot /
紀錄類型:
書目-電子資源 : Monograph/item
正題名/作者:
Reinforcement learning from scratch/ by Uwe Lorenz.
其他題名:
understanding current approaches -- with examples in Java and Greenfoot /
作者:
Lorenz, Uwe.
出版者:
Cham :Springer International Publishing : : 2022.,
面頁冊數:
xiv, 184 p. :ill. (some col.), digital ;24 cm.
內容註:
1 Reinforcement learning as subfield of machine learning -- 2 Basic concepts of reinforcement learning -- 3 Optimal decision-making in a known environment -- 4 decision making and learning in an unknown environment -- 5 Artificial Neural Networks as estimators for state values and the action selection -- 6 Guiding ideas in Artificial Intelligence over time.
Contained By:
Springer Nature eBook
標題:
Reinforcement learning. -
電子資源:
https://doi.org/10.1007/978-3-031-09030-1
ISBN:
9783031090301
Reinforcement learning from scratch = understanding current approaches -- with examples in Java and Greenfoot /
Lorenz, Uwe.
Reinforcement learning from scratch
understanding current approaches -- with examples in Java and Greenfoot /[electronic resource] :by Uwe Lorenz. - Cham :Springer International Publishing :2022. - xiv, 184 p. :ill. (some col.), digital ;24 cm.
1 Reinforcement learning as subfield of machine learning -- 2 Basic concepts of reinforcement learning -- 3 Optimal decision-making in a known environment -- 4 decision making and learning in an unknown environment -- 5 Artificial Neural Networks as estimators for state values and the action selection -- 6 Guiding ideas in Artificial Intelligence over time.
In ancient games such as chess or go, the most brilliant players can improve by studying the strategies produced by a machine. Robotic systems practice their own movements. In arcade games, agents capable of learning reach superhuman levels within a few hours. How do these spectacular reinforcement learning algorithms work? With easy-to-understand explanations and clear examples in Java and Greenfoot, you can acquire the principles of reinforcement learning and apply them in your own intelligent agents. Greenfoot (M.Kölling, King's College London) and the hamster model (D. Bohles, University of Oldenburg) are simple but also powerful didactic tools that were developed to convey basic programming concepts. The result is an accessible introduction into machine learning that concentrates on reinforcement learning. Taking the reader through the steps of developing intelligent agents, from the very basics to advanced aspects, touching on a variety of machine learning algorithms along the way, one is allowed to play along, experiment, and add their own ideas and experiments. This book is a translation of an original German edition. The translation was done with the help of artificial intelligence (machine translation by the service DeepL.com) A subsequent human revision was done primarily in terms of content, so that the book will read stylistically differently from a conventional translation.
ISBN: 9783031090301
Standard No.: 10.1007/978-3-031-09030-1doiSubjects--Topical Terms:
1006373
Reinforcement learning.
LC Class. No.: Q325.6 / .L67 2022
Dewey Class. No.: 006.31
Reinforcement learning from scratch = understanding current approaches -- with examples in Java and Greenfoot /
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In ancient games such as chess or go, the most brilliant players can improve by studying the strategies produced by a machine. Robotic systems practice their own movements. In arcade games, agents capable of learning reach superhuman levels within a few hours. How do these spectacular reinforcement learning algorithms work? With easy-to-understand explanations and clear examples in Java and Greenfoot, you can acquire the principles of reinforcement learning and apply them in your own intelligent agents. Greenfoot (M.Kölling, King's College London) and the hamster model (D. Bohles, University of Oldenburg) are simple but also powerful didactic tools that were developed to convey basic programming concepts. The result is an accessible introduction into machine learning that concentrates on reinforcement learning. Taking the reader through the steps of developing intelligent agents, from the very basics to advanced aspects, touching on a variety of machine learning algorithms along the way, one is allowed to play along, experiment, and add their own ideas and experiments. This book is a translation of an original German edition. The translation was done with the help of artificial intelligence (machine translation by the service DeepL.com) A subsequent human revision was done primarily in terms of content, so that the book will read stylistically differently from a conventional translation.
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