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Trauma in American popular culture a...
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Travers, Sean.
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Trauma in American popular culture and cult texts, 1980-2020
紀錄類型:
書目-電子資源 : Monograph/item
正題名/作者:
Trauma in American popular culture and cult texts, 1980-2020/ by Sean Travers.
作者:
Travers, Sean.
出版者:
Cham :Springer International Publishing : : 2022.,
面頁冊數:
xiii, 257 p. :ill., digital ;24 cm.
內容註:
1. Introduction -- 2. Trauma and Postmodernism: Mark Z. Danielewski's House of Leaves and Stanley Kubrick's The Shining -- 3. Competitive Narration: Tim Burton's Batman Returns and David Lynch and Mark Frost's Twin Peaks -- 4. Polynarration: in The Wachowskis' Sense8 (2015-2018), Rebecca Sugar's Steven Universe (2013-2019), and Nia DaCosta's Candyman (2021) -- 5. Sceptical scriptotherapy in Brit Marling and Zal Batmanglij's The OA and Sam Esmai's Mr Robot -- 6. Perpetrator Trauma in Video Games: Team Salvato's Doki Doki Literature Club and Toby Fox's Undertale -- 7. Conclusion.
Contained By:
Springer Nature eBook
標題:
Psychic trauma in popular culture. -
電子資源:
https://doi.org/10.1007/978-3-031-13287-2
ISBN:
9783031132872
Trauma in American popular culture and cult texts, 1980-2020
Travers, Sean.
Trauma in American popular culture and cult texts, 1980-2020
[electronic resource] /by Sean Travers. - Cham :Springer International Publishing :2022. - xiii, 257 p. :ill., digital ;24 cm.
1. Introduction -- 2. Trauma and Postmodernism: Mark Z. Danielewski's House of Leaves and Stanley Kubrick's The Shining -- 3. Competitive Narration: Tim Burton's Batman Returns and David Lynch and Mark Frost's Twin Peaks -- 4. Polynarration: in The Wachowskis' Sense8 (2015-2018), Rebecca Sugar's Steven Universe (2013-2019), and Nia DaCosta's Candyman (2021) -- 5. Sceptical scriptotherapy in Brit Marling and Zal Batmanglij's The OA and Sam Esmai's Mr Robot -- 6. Perpetrator Trauma in Video Games: Team Salvato's Doki Doki Literature Club and Toby Fox's Undertale -- 7. Conclusion.
This book examines trauma in late twentieth- and twenty-first century American popular culture. Trauma has become a central paradigm for reading contemporary American culture. Since the early 1980s, an extensive range of genres increasingly feature traumatised protagonists and traumatic events. From traumatised superheroes in Hollywood blockbusters to apocalyptic-themed television series, trauma narratives abound. Although trauma is predominantly associated with high culture, this project shows how popular culture has become the most productive and innovative area of trauma representation in America. Examining film, television, animation, video games and cult texts, this book develops a series of original paradigms through which to understand trauma in popular culture. These include: popular trauma texts' engagement with postmodern perspectives, formal techniques termed 'competitive narration', 'polynarration' and 'sceptical scriptotherapy', and perpetrator trauma in metafictional games. 'Dr Sean Travers is an independent scholar based in Cork, Ireland. She obtained her PhD in University College Cork and has published several articles about trauma, popular culture, postmodernism, and American literature and culture.'
ISBN: 9783031132872
Standard No.: 10.1007/978-3-031-13287-2doiSubjects--Topical Terms:
3607697
Psychic trauma in popular culture.
LC Class. No.: BF175.5.P75
Dewey Class. No.: 306.461
Trauma in American popular culture and cult texts, 1980-2020
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1. Introduction -- 2. Trauma and Postmodernism: Mark Z. Danielewski's House of Leaves and Stanley Kubrick's The Shining -- 3. Competitive Narration: Tim Burton's Batman Returns and David Lynch and Mark Frost's Twin Peaks -- 4. Polynarration: in The Wachowskis' Sense8 (2015-2018), Rebecca Sugar's Steven Universe (2013-2019), and Nia DaCosta's Candyman (2021) -- 5. Sceptical scriptotherapy in Brit Marling and Zal Batmanglij's The OA and Sam Esmai's Mr Robot -- 6. Perpetrator Trauma in Video Games: Team Salvato's Doki Doki Literature Club and Toby Fox's Undertale -- 7. Conclusion.
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This book examines trauma in late twentieth- and twenty-first century American popular culture. Trauma has become a central paradigm for reading contemporary American culture. Since the early 1980s, an extensive range of genres increasingly feature traumatised protagonists and traumatic events. From traumatised superheroes in Hollywood blockbusters to apocalyptic-themed television series, trauma narratives abound. Although trauma is predominantly associated with high culture, this project shows how popular culture has become the most productive and innovative area of trauma representation in America. Examining film, television, animation, video games and cult texts, this book develops a series of original paradigms through which to understand trauma in popular culture. These include: popular trauma texts' engagement with postmodern perspectives, formal techniques termed 'competitive narration', 'polynarration' and 'sceptical scriptotherapy', and perpetrator trauma in metafictional games. 'Dr Sean Travers is an independent scholar based in Cork, Ireland. She obtained her PhD in University College Cork and has published several articles about trauma, popular culture, postmodernism, and American literature and culture.'
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