HCI International 2022 - late breaki...
International Conference on Human-Computer Interaction (2022 :)

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  • HCI International 2022 - late breaking papers = design, user experience and interaction : 24th International Conference on Human-Computer Interaction, HCII 2022, virtual event, June 26 - July 1, 2022 : proceedings /
  • 紀錄類型: 書目-電子資源 : Monograph/item
    正題名/作者: HCI International 2022 - late breaking papers/ edited by Masaaki Kurosu ... [et al.].
    其他題名: design, user experience and interaction : 24th International Conference on Human-Computer Interaction, HCII 2022, virtual event, June 26 - July 1, 2022 : proceedings /
    其他題名: HCII 2022
    其他作者: Kurosu, Masaaki.
    團體作者: International Conference on Human-Computer Interaction
    出版者: Cham :Springer International Publishing : : 2022.,
    面頁冊數: xvi, 650 p. :ill. (chiefly color), digital ;24 cm.
    內容註: Interaction Design Methods and Tools -- Knowledge Creation in Co-Design Activities: Business-Driven Collaboration in the Development of a Digital Communication Tool -- Holistic Multimodal Interaction and Design -- Promote the Sustainable Development of Design Education Management in Private Universities by Evaluating work -- A Comparative Study of Prototyping Methods for HCI Design Using Cognitive Load-Based Measures -- Cognitive Mechanisms and Optimization Strategies in Interactive Evolutionary Design Based on Cognitive Load Theory -- Development History and Concept Analysis of Tangible Interaction Design -- A Framework for User-Requirements Analysis and Development of Creative Design Concepts -- Design for Meaningful Work Experiences: A Holistic Approach to Human-Work Interaction Design -- Triple Diamond AI Design Process - Human-centered Design for Data-driven Innovation -- Leveraging Design Thinking towards the Convergence of AI, IoT and Blockchain: Strategic Drivers and Human-Centered Use Cases -- Rethinking Mobile Interaction Design within Service -- On the Transformation of Audience-Designer Relationship from the Perspective of Speculative Design -- User Experience Evaluation Methods and Tools -- AI-based Emotion Recognition to Study Users' Perception of Dark Patterns -- Defining an A/B Testing Process for Usability and User Experience Evaluation through the Analysis of the Results of a Literature Review -- AnyMApp Framework: Anonymous Digital Twin Human-App Interactions -- Construction of an Instrument for the Quantitative Assessment of Experience in the Use of Conversational Agents -- To discover novice expert paradigm: Sequence-based time-domain and graph-based frequency-domain analysis method of eye movement -- Evaluation of a Virtual Working Environment via Psychophysiological Indices -- Towards a Methodology to Evaluate User Experience with Personalized Questionnaires for the Developments of Custom Systems -- EmoFrame: Prototype of a Framework to Assess Users' Emotional Responses -- A Systematic Mapping Study of Emotional Response Evaluation Instruments -- Developing a Framework for Trustworthy AI-Supported Knowledge Management in the Governance of Risk and Change -- User Experience Design and Evaluation Case Studies -- End-User Adoption of Cryptocurrency: A Literature Review -- A Study on User Experience of Non-Linguistic Communication: Focusing on the Interactive Emojis in On-line Meeting Platforms -- Remote Workers' Perceptions on Employee Monitoring -- Usability Evaluation Towards a Cultural Perspective: Design Guidelines for Peruvian Government Websites -- Identifying Requirements and Quality Attributes from the point of View of Users of Mobile Digital Libraries -- A Survey on the Usability and User Experience of the Open Community Web Portals -- Anchoring Effect Mitigation for Complex Recommender System Design -- Research on the Cognitive Performance of Color Difference in Bank Self-service Terminal Interface Based on Visual Perception -- Assessment of Static and Dynamic Image Presentation for User Cognition and Understanding -- A Framework for Designing Relationship Strengthening Digital Money Gifts in Close Friendships -- Predictions on Usefulness and Popularity of Online Reviews: Evidence from Mobile Phones for Older Adults -- AI-Driven User Interface Design for Solving a Rubik's Cube: A Scaffolding Design Perspective -- Mobile Applications Usability Evaluation: Systematic Review and Reappraisal -- Cognition and Interaction -- Quantifying the Rating Performance of Ambiguous and Unambiguous Facial Expression Perceptions under Conditions of Stress by using Wearable Sensors -- The Effect of Age on Mental Status of Air Traffic Controllers during Intensive Simulation Training -- Study of Operational Capability Attributes of Complex Information Systems based on ANP Sensitivity Theory -- Effects of Different Instructions on Subjective Flow State and Physiological Responses Induced by the Same Mental Task -- Extravehicular Intelligence Solution for Lunar Exploration and Research: ARSIS 5.0 -- A Study of Driver Fatigue States in Multiple Scenarios based on the Fatigue and Sleepiness Indicator -- Research on the Relationship Between the Aesthetics of Interface Elements Layout and Visual Working Memory -- The Simon Effect in Driving -- Vector-Based Data Improves Left-Right Eye-Tracking Classifier Performance After a Covariate Distributional Shift -- Workload Evaluation Model of Nuclear Power Plant Operator in Integrated System Validation.
    Contained By: Springer Nature eBook
    標題: Human-computer interaction - Congresses. -
    電子資源: https://doi.org/10.1007/978-3-031-17615-9
    ISBN: 9783031176159
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W9445536 電子資源 11.線上閱覽_V 電子書 EB QA76.9.H85 I57 2022 一般使用(Normal) 在架 0
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