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Human-computer interaction in game d...
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George, Joseph Thachil.
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Human-computer interaction in game development with Python = design and develop a game interface using HCI technologies and techniques /
紀錄類型:
書目-電子資源 : Monograph/item
正題名/作者:
Human-computer interaction in game development with Python/ by Joseph Thachil George, Meghna Joseph George.
其他題名:
design and develop a game interface using HCI technologies and techniques /
作者:
George, Joseph Thachil.
其他作者:
George, Meghna Joseph.
出版者:
Berkeley, CA :Apress : : 2022.,
面頁冊數:
xvi, 323 p. :ill. (some col.), digital ;24 cm.
內容註:
Chapter 1: Human-Computer Interaction Tools and Methodologies -- Chapter 2: Human-Computer Interaction and Game Design and Development -- Chapter 3: Developing a Video Game -- Chapter 4: Turning Points in Game Development -- Chapter 5: Developing a Game in Python -- Chapter 6: Game Development: Industry Standards -- Chapter 7: Gamification in Human-Computer Interaction -- Chapter 8: Human-Computer Interaction Research and Development -- 9: Recommendations and Concluding Comments.
Contained By:
Springer Nature eBook
標題:
Computer games - Programming. -
電子資源:
https://doi.org/10.1007/978-1-4842-8182-6
ISBN:
9781484281826
Human-computer interaction in game development with Python = design and develop a game interface using HCI technologies and techniques /
George, Joseph Thachil.
Human-computer interaction in game development with Python
design and develop a game interface using HCI technologies and techniques /[electronic resource] :by Joseph Thachil George, Meghna Joseph George. - Berkeley, CA :Apress :2022. - xvi, 323 p. :ill. (some col.), digital ;24 cm.
Chapter 1: Human-Computer Interaction Tools and Methodologies -- Chapter 2: Human-Computer Interaction and Game Design and Development -- Chapter 3: Developing a Video Game -- Chapter 4: Turning Points in Game Development -- Chapter 5: Developing a Game in Python -- Chapter 6: Game Development: Industry Standards -- Chapter 7: Gamification in Human-Computer Interaction -- Chapter 8: Human-Computer Interaction Research and Development -- 9: Recommendations and Concluding Comments.
Deepen your understanding of human-computer interaction (HCI) in game development and learn how to develop video games that grab players and don't let them go. This book explores HCI design in computer games to maximize collaborative and interactive functions. You'll first gain a basic introduction to fundamental concepts and practices of HCI before diving into the fundamental concepts of game interface design and technology. You'll learn how to design a gaming interface through practical examples using Python. This is followed by a brief look at how HCI can offer immersive gaming experiences for players and a review of key elements such as interface, usability, user-centered design, and user interface in terms of efficacy. You will also learn how to implement usability aspects in gaming interfaces with examples using Python. Additionally, the book discusses major challenges that game publishers and developers face, and how they can be resolved using HCI techniques. The question of playability is reviewed throughout the game production process. After working through this book's practical examples, you'll have the knowledge required to begin developing compelling, can't-put-the-controller down games of your own. You will: Master HCI tools and methodologies Understand the concept of HCI strategies in the game development cycle Develop a game in Python using the HCI approach Utilize gamification techniques in Human-Computer Interaction Grasp concepts of usability, user experience and user-centered design processes and their application.
ISBN: 9781484281826
Standard No.: 10.1007/978-1-4842-8182-6doiSubjects--Topical Terms:
553052
Computer games
--Programming.
LC Class. No.: QA76.76.C672 / G46 2022
Dewey Class. No.: 794.8151
Human-computer interaction in game development with Python = design and develop a game interface using HCI technologies and techniques /
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Chapter 1: Human-Computer Interaction Tools and Methodologies -- Chapter 2: Human-Computer Interaction and Game Design and Development -- Chapter 3: Developing a Video Game -- Chapter 4: Turning Points in Game Development -- Chapter 5: Developing a Game in Python -- Chapter 6: Game Development: Industry Standards -- Chapter 7: Gamification in Human-Computer Interaction -- Chapter 8: Human-Computer Interaction Research and Development -- 9: Recommendations and Concluding Comments.
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