語系:
繁體中文
English
說明(常見問題)
回圖書館首頁
手機版館藏查詢
登入
回首頁
切換:
標籤
|
MARC模式
|
ISBD
Mastering the Microsoft Kinect = bod...
~
Pterneas, Vangos.
FindBook
Google Book
Amazon
博客來
Mastering the Microsoft Kinect = body tracking, object detection, and the Azure cloud services /
紀錄類型:
書目-電子資源 : Monograph/item
正題名/作者:
Mastering the Microsoft Kinect/ by Vangos Pterneas.
其他題名:
body tracking, object detection, and the Azure cloud services /
作者:
Pterneas, Vangos.
出版者:
Berkeley, CA :Apress : : 2022.,
面頁冊數:
xviii, 264 p. :ill., digital ;24 cm.
內容註:
Part I. Meet the Kinect -- 1. Mixed Reality and Kinect -- 2. The Developer Toolbox -- Part II. The Basics -- 3. Configuring the Device -- 4. Color Data -- 5. Depth Data -- 6. Body Tracking -- Part III. The Magic -- 7. Streaming Data in the Background -- 8. Coordinate Mapping -- 9. Augmented Reality - Removing the Background of the Users -- 10. Motion Analysis -- Part IV. The "Azure" in Kinect -- 11. Azure Cognitive Services -- 12. Computer Vision and Object Detection.
Contained By:
Springer Nature eBook
標題:
Microsoft Azure (Computing platform) -
電子資源:
https://doi.org/10.1007/978-1-4842-8070-6
ISBN:
9781484280706
Mastering the Microsoft Kinect = body tracking, object detection, and the Azure cloud services /
Pterneas, Vangos.
Mastering the Microsoft Kinect
body tracking, object detection, and the Azure cloud services /[electronic resource] :by Vangos Pterneas. - Berkeley, CA :Apress :2022. - xviii, 264 p. :ill., digital ;24 cm.
Part I. Meet the Kinect -- 1. Mixed Reality and Kinect -- 2. The Developer Toolbox -- Part II. The Basics -- 3. Configuring the Device -- 4. Color Data -- 5. Depth Data -- 6. Body Tracking -- Part III. The Magic -- 7. Streaming Data in the Background -- 8. Coordinate Mapping -- 9. Augmented Reality - Removing the Background of the Users -- 10. Motion Analysis -- Part IV. The "Azure" in Kinect -- 11. Azure Cognitive Services -- 12. Computer Vision and Object Detection.
Know how to program the Microsoft Kinect and use the device for applications that interact directly with humans through gestures and motion. This book covers the mathematics and theoretical background needed for depth sensing, motion tracking, and object recognition while maintaining a practical focus on getting things done. You will learn to track the human body in three-dimensional space, analyze the human motion, and remove the background to isolate the person being tracked. You will see how to recognize objects and voice, and transform between the three-dimensional physical space and a computer's two-dimensional screen. The book is written with real-world applications in mind. It provides step-by-step tutorials and source code for common use cases. The author has worked with startups and Fortune 500 companies, and all of the examples are taken directly from the industry. The book's practical focus simplifies the core principles, removes the clutter, and allows developers to start writing code right away. Also covered is the use of Azure Cognitive Services on Microsoft's cloud platform and their use for object and voice recognition, enabling your applications to "see" objects and respond to their environment. What You Will Learn Visualize color, depth, and body data Calculate angles between different body joints Analyze human motion and create fitness applications Recognize objects and voice using cloud-powered artificial intelligence Remove the background from a scene to create virtual worlds.
ISBN: 9781484280706
Standard No.: 10.1007/978-1-4842-8070-6doiSubjects--Uniform Titles:
Microsoft .NET Framework.
Subjects--Topical Terms:
3201298
Microsoft Azure (Computing platform)
LC Class. No.: TJ223.P76 / P74 2022
Dewey Class. No.: 006.37
Mastering the Microsoft Kinect = body tracking, object detection, and the Azure cloud services /
LDR
:03039nmm a2200325 a 4500
001
2300978
003
DE-He213
005
20220412105530.0
006
m d
007
cr nn 008maaau
008
230324s2022 cau s 0 eng d
020
$a
9781484280706
$q
(electronic bk.)
020
$a
9781484280690
$q
(paper)
024
7
$a
10.1007/978-1-4842-8070-6
$2
doi
035
$a
978-1-4842-8070-6
040
$a
GP
$c
GP
041
0
$a
eng
050
4
$a
TJ223.P76
$b
P74 2022
072
7
$a
UMP
$2
bicssc
072
7
$a
COM051380
$2
bisacsh
072
7
$a
UMP
$2
thema
082
0 4
$a
006.37
$2
23
090
$a
TJ223.P76
$b
P975 2022
100
1
$a
Pterneas, Vangos.
$3
3599989
245
1 0
$a
Mastering the Microsoft Kinect
$h
[electronic resource] :
$b
body tracking, object detection, and the Azure cloud services /
$c
by Vangos Pterneas.
260
$a
Berkeley, CA :
$b
Apress :
$b
Imprint: Apress,
$c
2022.
300
$a
xviii, 264 p. :
$b
ill., digital ;
$c
24 cm.
505
0
$a
Part I. Meet the Kinect -- 1. Mixed Reality and Kinect -- 2. The Developer Toolbox -- Part II. The Basics -- 3. Configuring the Device -- 4. Color Data -- 5. Depth Data -- 6. Body Tracking -- Part III. The Magic -- 7. Streaming Data in the Background -- 8. Coordinate Mapping -- 9. Augmented Reality - Removing the Background of the Users -- 10. Motion Analysis -- Part IV. The "Azure" in Kinect -- 11. Azure Cognitive Services -- 12. Computer Vision and Object Detection.
520
$a
Know how to program the Microsoft Kinect and use the device for applications that interact directly with humans through gestures and motion. This book covers the mathematics and theoretical background needed for depth sensing, motion tracking, and object recognition while maintaining a practical focus on getting things done. You will learn to track the human body in three-dimensional space, analyze the human motion, and remove the background to isolate the person being tracked. You will see how to recognize objects and voice, and transform between the three-dimensional physical space and a computer's two-dimensional screen. The book is written with real-world applications in mind. It provides step-by-step tutorials and source code for common use cases. The author has worked with startups and Fortune 500 companies, and all of the examples are taken directly from the industry. The book's practical focus simplifies the core principles, removes the clutter, and allows developers to start writing code right away. Also covered is the use of Azure Cognitive Services on Microsoft's cloud platform and their use for object and voice recognition, enabling your applications to "see" objects and respond to their environment. What You Will Learn Visualize color, depth, and body data Calculate angles between different body joints Analyze human motion and create fitness applications Recognize objects and voice using cloud-powered artificial intelligence Remove the background from a scene to create virtual worlds.
630
0 0
$a
Microsoft .NET Framework.
$3
3270493
650
0
$a
Microsoft Azure (Computing platform)
$3
3201298
650
0
$a
Kinect (Programmable controller)
$3
3252458
650
0
$a
Computer vision.
$3
540671
650
0
$a
Human activity recognition
$x
Data processing.
$3
3599990
650
1 4
$a
Microsoft.
$3
3593799
650
2 4
$a
Computer Vision.
$3
3538524
650
2 4
$a
Cloud Computing.
$3
3231328
710
2
$a
SpringerLink (Online service)
$3
836513
773
0
$t
Springer Nature eBook
856
4 0
$u
https://doi.org/10.1007/978-1-4842-8070-6
950
$a
Professional and Applied Computing (SpringerNature-12059)
筆 0 讀者評論
館藏地:
全部
電子資源
出版年:
卷號:
館藏
1 筆 • 頁數 1 •
1
條碼號
典藏地名稱
館藏流通類別
資料類型
索書號
使用類型
借閱狀態
預約狀態
備註欄
附件
W9442870
電子資源
11.線上閱覽_V
電子書
EB TJ223.P76 P74 2022
一般使用(Normal)
在架
0
1 筆 • 頁數 1 •
1
多媒體
評論
新增評論
分享你的心得
Export
取書館
處理中
...
變更密碼
登入