語系:
繁體中文
English
說明(常見問題)
回圖書館首頁
手機版館藏查詢
登入
回首頁
切換:
標籤
|
MARC模式
|
ISBD
Using Game-Based Learning to Motivat...
~
Zhou, Ziyi.
FindBook
Google Book
Amazon
博客來
Using Game-Based Learning to Motivate Australian Primary School Students in Learning the Chinese Language.
紀錄類型:
書目-電子資源 : Monograph/item
正題名/作者:
Using Game-Based Learning to Motivate Australian Primary School Students in Learning the Chinese Language./
作者:
Zhou, Ziyi.
出版者:
Ann Arbor : ProQuest Dissertations & Theses, : 2018,
面頁冊數:
202 p.
附註:
Source: Dissertations Abstracts International, Volume: 80-11, Section: C.
Contained By:
Dissertations Abstracts International80-11C.
標題:
Foreign language education. -
電子資源:
http://pqdd.sinica.edu.tw/twdaoapp/servlet/advanced?query=13895074
ISBN:
9781083454812
Using Game-Based Learning to Motivate Australian Primary School Students in Learning the Chinese Language.
Zhou, Ziyi.
Using Game-Based Learning to Motivate Australian Primary School Students in Learning the Chinese Language.
- Ann Arbor : ProQuest Dissertations & Theses, 2018 - 202 p.
Source: Dissertations Abstracts International, Volume: 80-11, Section: C.
Thesis (M.Phil.)--Western Sydney University (Australia), 2018.
This item must not be sold to any third party vendors.
Chinese language as a foreign language is challenging for both teachers and students. This challenge is increased in Australia where most of the monolingual English-speaking students have no contact with the Chinese language or culture outside their classroom. This research focuses on developing young learners' early Chinese language skills through the use of Game-based learning (GBL) strategies. The study is aimed at refining GBL pedagogies in order to enhance motivation among Australian students in learning Chinese characters. The study used action research as a methodology and was conducted over six months in a primary public school in a Western Sydney suburb. During this time, the teacher-researcher collected data sets from school teachers' interviews; students' focus groups; motivation surveys and her own field observation notes. The findings indicate that involving peer competition and group work in GBL settings can have positive effects on motivating students in learning Chinese pictographic characters. Findings also demonstrate that Action Research is an important research method that allows flexibility and growth for students, researchers and teachers in a dialogical environment. In the final chapter, the implications of GBL for Chinese language studies are discussed and recommendations for future teaching and researching in this area are provided.
ISBN: 9781083454812Subjects--Topical Terms:
3172512
Foreign language education.
Using Game-Based Learning to Motivate Australian Primary School Students in Learning the Chinese Language.
LDR
:02434nmm a2200301 4500
001
2265456
005
20200514112358.5
008
220629s2018 ||||||||||||||||| ||eng d
020
$a
9781083454812
035
$a
(MiAaPQ)AAI13895074
035
$a
(MiAaPQ)W_Sydney49909
035
$a
AAI13895074
040
$a
MiAaPQ
$c
MiAaPQ
100
1
$a
Zhou, Ziyi.
$3
3542615
245
1 0
$a
Using Game-Based Learning to Motivate Australian Primary School Students in Learning the Chinese Language.
260
1
$a
Ann Arbor :
$b
ProQuest Dissertations & Theses,
$c
2018
300
$a
202 p.
500
$a
Source: Dissertations Abstracts International, Volume: 80-11, Section: C.
500
$a
Publisher info.: Dissertation/Thesis.
502
$a
Thesis (M.Phil.)--Western Sydney University (Australia), 2018.
506
$a
This item must not be sold to any third party vendors.
520
$a
Chinese language as a foreign language is challenging for both teachers and students. This challenge is increased in Australia where most of the monolingual English-speaking students have no contact with the Chinese language or culture outside their classroom. This research focuses on developing young learners' early Chinese language skills through the use of Game-based learning (GBL) strategies. The study is aimed at refining GBL pedagogies in order to enhance motivation among Australian students in learning Chinese characters. The study used action research as a methodology and was conducted over six months in a primary public school in a Western Sydney suburb. During this time, the teacher-researcher collected data sets from school teachers' interviews; students' focus groups; motivation surveys and her own field observation notes. The findings indicate that involving peer competition and group work in GBL settings can have positive effects on motivating students in learning Chinese pictographic characters. Findings also demonstrate that Action Research is an important research method that allows flexibility and growth for students, researchers and teachers in a dialogical environment. In the final chapter, the implications of GBL for Chinese language studies are discussed and recommendations for future teaching and researching in this area are provided.
590
$a
School code: 1935.
650
4
$a
Foreign language education.
$3
3172512
690
$a
0444
710
2
$a
Western Sydney University (Australia).
$3
3289559
773
0
$t
Dissertations Abstracts International
$g
80-11C.
790
$a
1935
791
$a
M.Phil.
792
$a
2018
793
$a
English
856
4 0
$u
http://pqdd.sinica.edu.tw/twdaoapp/servlet/advanced?query=13895074
筆 0 讀者評論
館藏地:
全部
電子資源
出版年:
卷號:
館藏
1 筆 • 頁數 1 •
1
條碼號
典藏地名稱
館藏流通類別
資料類型
索書號
使用類型
借閱狀態
預約狀態
備註欄
附件
W9417690
電子資源
11.線上閱覽_V
電子書
EB
一般使用(Normal)
在架
0
1 筆 • 頁數 1 •
1
多媒體
評論
新增評論
分享你的心得
Export
取書館
處理中
...
變更密碼
登入