Decision and game theory for securit...
GameSec (Conference) (2020 :)

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  • Decision and game theory for security = 11th International Conference, GameSec 2020, College Park, MD, USA, October 28-30, 2020 : proceedings /
  • 紀錄類型: 書目-電子資源 : Monograph/item
    正題名/作者: Decision and game theory for security/ edited by Quanyan Zhu ... [et al.].
    其他題名: 11th International Conference, GameSec 2020, College Park, MD, USA, October 28-30, 2020 : proceedings /
    其他題名: GameSec 2020
    其他作者: Zhu, Quanyan.
    團體作者: GameSec (Conference)
    出版者: Cham :Springer International Publishing : : 2020.,
    面頁冊數: xi, 518 p. :ill., digital ;24 cm.
    內容註: Machine Learning and Security -- Distributed Generative Adversarial Networks for Anomaly Detection -- Learning and Planning in the Feature Deception Problem -- A Realistic Approach for Network Traffic Obfuscation using Adversarial Machine Learning -- Adversarial Deep Reinforcement Learning based Adaptive Moving Target Defense -- Lie Another Day: Demonstrating Bias in a Multi-Round Cyber Deception Game of Questionable Veracity -- Cyber Deception -- Exploiting Bounded Rationality in Risk-based Cyber Camouflage Games -- Farsighted Risk Mitigation of Lateral Movement Using Dynamic Cognitive Honeypots -- Harnessing the Power of Deception in Attack Graph-Based Security Games -- Decoy Allocation Games on Graphs with Temporal Logic Objectives -- Popular Imperceptibility Measures in Visual Adversarial Attacks are Far from Human Perception -- Cyber-Physical System Security -- Secure Discrete-Time Linear-Quadratic Mean-Field Games -- Detection of Dynamically Changing Leaders in Complex Swarms from Observed Dynamic Data -- Moving Target Defense for Robust Monitoring of Electric Grid Transformers in Adversarial Environments -- Security of Network Systems -- Blocking Adversarial Influence in Social Networks -- Normalizing Flow Policies for Multi-agent Systems -- A Game Theoretic Framework for Software Diversity for Network Security -- Partially Observable Stochastic Games for Cyber Deception against Network Epidemic -- Combating Online Counterfeits: A Game-Theoretic Analysis of Cyber Supply Chain Ecosystem -- Theoretic Foundations of Security Games -- On the Characterization of Saddle Point Equilibrium for Security Games with Additive Utility -- MASAGE: Model-Agnostic Sequential and Adaptive Game Estimation -- Using One-Sided Partially Observable Stochastic Games for Solving Zero-Sum Security Games with Sequential Attacks -- A Data-Driven Distributionally Robust Game using Wasserstein Distance -- Security Games over Lexicographic Orders -- Game Theory on Attack Graph for Cyber Deception -- Attacking Machine Learning Models for Social Good -- A Review of Multi Agent Perimeter Defense Games -- Hardware Security and Trust: A New Battlefield of Information -- A Data Mining Friendly Anonymization Scheme for System Logs using Distance Mapping -- Security Games with Insider Threats -- Securing Next-Generation Wireless Networks: Challenges and Opportunities.
    Contained By: Springer Nature eBook
    標題: Computer security - Congresses. -
    電子資源: https://doi.org/10.1007/978-3-030-64793-3
    ISBN: 9783030647933
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