Handbook of research on human-comput...
Blashki, Kathy, (1961-)

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  • Handbook of research on human-computer interfaces and new modes of interactivity
  • 紀錄類型: 書目-電子資源 : Monograph/item
    正題名/作者: Handbook of research on human-computer interfaces and new modes of interactivity/ Katherine Blashki and Pedro Isaias, editors.
    其他作者: Blashki, Kathy,
    出版者: Hershey, Pennsylvania :IGI Global, : [c2019],
    面頁冊數: 1 online resource (xxiv, 488 p.)
    內容註: Section 1. Design and methodology. Chapter 1. Application of direct and indirect human-centered design techniques with dyslexic users ; Chapter 2. Observations on design thinking in novice designers while empathizing with persona ; Chapter 3. A protocol for reviewing off-the-shelf games to inform the development of new educational games ; Chapter 4. Surveying games with a combined model of immersion and flow ; Chapter 5. Deus ex machina: the automation of a religious ritual in a data-driven machine design, implementation, and public reception ; Chapter 6. Explanations in artificial intelligence decision making: a user acceptance perspective -- Section 2. Applications. Chapter 7. Redesign of the bank reconciliation interface of the Contaazul software ; Chapter 8. Development of interface for assisting energy-saving utilizing information from network home appliances ; Chapter 9. Applied alternative tools and methods in the replacement of the game design document ; Chapter 10. Using augmented-reality to aid in lego construction: a mobile application ; Chapter 11. An ARM framework for F2P mobile games ; Chapter 12. Introduction to a collaborative mobile web platform: higher M@T-EduTutor ; Chapter 13. Lesion boundary segmentation with artifacts removal and melanoma detection in skin lesion images -- Section 3. User experience and usability studies. Chapter 14. "Think of the children!": the relationship between visual complexity, age, visual aesthetics, and learning motivation with regard to children ; Chapter 15. Instrumental music design: influence on task performance ; Chapter 16. Impact of evaluating the usability of assisted technology oriented by protocol ; Chapter 17. The convergence between challenge-based learning and game design thinking methodologies: exploring creativity and innovation in the game development process ; Chapter 18. Mindfulness and HCI ; Chapter 19. Proposal of a user's cognitive load-centric methodology for HCI-based control panel design ; Chapter 20. Groupwise non-rigid image alignment using few parameters: registration of facial and medical images ; Chapter 21. Evaluating an e-learning application to protect vulnerable users from cyberbullying ; Chapter 22. Blueeyes: a pilot project and a new way to see the world.
    標題: User interfaces (Computer systems) -
    電子資源: http://services.igi-global.com/resolvedoi/resolve.aspx?doi=10.4018/978-1-5225-9069-9
    ISBN: 9781522590712 (ebk.)
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W9407246 電子資源 11.線上閱覽_V 電子書 EB QA76.9.U83 H345 2020 一般使用(Normal) 在架 0
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