VR integrated heritage recreation = ...
Kumar, Abhishek.

FindBook      Google Book      Amazon      博客來     
  • VR integrated heritage recreation = using Blender and Unreal Engine 4 /
  • 紀錄類型: 書目-電子資源 : Monograph/item
    正題名/作者: VR integrated heritage recreation/ by Abhishek Kumar.
    其他題名: using Blender and Unreal Engine 4 /
    作者: Kumar, Abhishek.
    出版者: Berkeley, CA :Apress : : 2020.,
    面頁冊數: xvi, 332 p. :ill., digital ;24 cm.
    內容註: Chapter 1: Introduction to this Book -- Chapter 2: Introduction to Software -- Chapter 3: Acquiring Resources for Our Project -- Chapter 4: 3D Design Visualization -- Chapter 5: Modeling our Scene -- Chapter 6: Unwrapping the Models -- Chapter 7: Texturing Assets Using Substance Painter -- Chapter 8: Creating Foliage -- Chapter 9: Working on Unreal Engine 4 -- Chapter 10: Importing into Unreal Engine 4 -- Chapter 11: Material Setup in Unreal Engine 4 -- Chapter 12: Integration with VR.
    Contained By: Springer Nature eBook
    標題: Computer games - Programming. -
    電子資源: https://doi.org/10.1007/978-1-4842-6077-7
    ISBN: 9781484260777
館藏地:  出版年:  卷號: 
館藏
  • 1 筆 • 頁數 1 •
 
W9395724 電子資源 11.線上閱覽_V 電子書 EB QA76.76.C672 K863 2020 一般使用(Normal) 在架 0
  • 1 筆 • 頁數 1 •
多媒體
評論
Export
取書館
 
 
變更密碼
登入