語系:
繁體中文
English
說明(常見問題)
回圖書館首頁
手機版館藏查詢
登入
回首頁
切換:
標籤
|
MARC模式
|
ISBD
Engagement design = designing for in...
~
Zagalo, Nelson.
FindBook
Google Book
Amazon
博客來
Engagement design = designing for interaction motivations /
紀錄類型:
書目-電子資源 : Monograph/item
正題名/作者:
Engagement design/ by Nelson Zagalo.
其他題名:
designing for interaction motivations /
作者:
Zagalo, Nelson.
出版者:
Cham :Springer International Publishing : : 2020.,
面頁冊數:
xxii, 161 p. :ill., digital ;24 cm.
內容註:
Introduction -- From Experience to Engagement -- Profiles of Engagement - Contexts of Engagement -- Artefacts and Representation -- The Engagement Design Model and Applied Cases -- Index.
Contained By:
Springer eBooks
標題:
Interactive multimedia. -
電子資源:
https://doi.org/10.1007/978-3-030-37085-5
ISBN:
9783030370855
Engagement design = designing for interaction motivations /
Zagalo, Nelson.
Engagement design
designing for interaction motivations /[electronic resource] :by Nelson Zagalo. - Cham :Springer International Publishing :2020. - xxii, 161 p. :ill., digital ;24 cm. - Human-computer interaction series,1571-5035. - Human-computer interaction series..
Introduction -- From Experience to Engagement -- Profiles of Engagement - Contexts of Engagement -- Artefacts and Representation -- The Engagement Design Model and Applied Cases -- Index.
Interactive media designers have been discussing modes to optimize interaction design beyond mere usability. With the arrival of Emotional Design followed by the success of the User Experience (UX) approaches, the discussion continued and augmented. Experience has become a complex buzzword, which is more about the subject's experience than the product, and this is why it's difficult, or even impossible, to define it in a concise manner. We propose to move the discussion from Experience towards Engagement, to emphasize the design of the relationship between artefacts, contexts and users. Engagement asks for a more concrete type of experience, with specific needs, motives, skills and competences, which can be more clearly worked into the design of artefacts. Engagement also differs from other concepts e.g. fun, enjoyment, happiness or well-being and is open enough to grant freedom to designers in creating their personal world views. To push this new approach, we offer in this book a full model for the design of engagement in interactive media, still believing it can be applied beyond that. The model is arranged around what we call the three engagement streams: Progression, Expression and Relation.
ISBN: 9783030370855
Standard No.: 10.1007/978-3-030-37085-5doiSubjects--Topical Terms:
560086
Interactive multimedia.
LC Class. No.: QA76.76.I59 / Z34 2020
Dewey Class. No.: 006.7
Engagement design = designing for interaction motivations /
LDR
:02434nmm a2200337 a 4500
001
2216839
003
DE-He213
005
20200317104402.0
006
m d
007
cr nn 008maaau
008
201120s2020 sz s 0 eng d
020
$a
9783030370855
$q
(electronic bk.)
020
$a
9783030370848
$q
(paper)
024
7
$a
10.1007/978-3-030-37085-5
$2
doi
035
$a
978-3-030-37085-5
040
$a
GP
$c
GP
041
0
$a
eng
050
4
$a
QA76.76.I59
$b
Z34 2020
072
7
$a
UYZG
$2
bicssc
072
7
$a
COM070000
$2
bisacsh
072
7
$a
UYZG
$2
thema
082
0 4
$a
006.7
$2
23
090
$a
QA76.76.I59
$b
Z18 2020
100
1
$a
Zagalo, Nelson.
$3
2145316
245
1 0
$a
Engagement design
$h
[electronic resource] :
$b
designing for interaction motivations /
$c
by Nelson Zagalo.
260
$a
Cham :
$b
Springer International Publishing :
$b
Imprint: Springer,
$c
2020.
300
$a
xxii, 161 p. :
$b
ill., digital ;
$c
24 cm.
490
1
$a
Human-computer interaction series,
$x
1571-5035
505
0
$a
Introduction -- From Experience to Engagement -- Profiles of Engagement - Contexts of Engagement -- Artefacts and Representation -- The Engagement Design Model and Applied Cases -- Index.
520
$a
Interactive media designers have been discussing modes to optimize interaction design beyond mere usability. With the arrival of Emotional Design followed by the success of the User Experience (UX) approaches, the discussion continued and augmented. Experience has become a complex buzzword, which is more about the subject's experience than the product, and this is why it's difficult, or even impossible, to define it in a concise manner. We propose to move the discussion from Experience towards Engagement, to emphasize the design of the relationship between artefacts, contexts and users. Engagement asks for a more concrete type of experience, with specific needs, motives, skills and competences, which can be more clearly worked into the design of artefacts. Engagement also differs from other concepts e.g. fun, enjoyment, happiness or well-being and is open enough to grant freedom to designers in creating their personal world views. To push this new approach, we offer in this book a full model for the design of engagement in interactive media, still believing it can be applied beyond that. The model is arranged around what we call the three engagement streams: Progression, Expression and Relation.
650
0
$a
Interactive multimedia.
$3
560086
650
0
$a
Human-computer interaction.
$3
560071
650
1 4
$a
User Interfaces and Human Computer Interaction.
$3
892554
650
2 4
$a
Cognitive Psychology.
$3
891220
650
2 4
$a
Media Design.
$3
895747
710
2
$a
SpringerLink (Online service)
$3
836513
773
0
$t
Springer eBooks
830
0
$a
Human-computer interaction series.
$3
1568009
856
4 0
$u
https://doi.org/10.1007/978-3-030-37085-5
950
$a
Computer Science (Springer-11645)
筆 0 讀者評論
館藏地:
全部
電子資源
出版年:
卷號:
館藏
1 筆 • 頁數 1 •
1
條碼號
典藏地名稱
館藏流通類別
資料類型
索書號
使用類型
借閱狀態
預約狀態
備註欄
附件
W9391743
電子資源
11.線上閱覽_V
電子書
EB QA76.76.I59 Z34 2020
一般使用(Normal)
在架
0
1 筆 • 頁數 1 •
1
多媒體
評論
新增評論
分享你的心得
Export
取書館
處理中
...
變更密碼
登入