Framing uncertainty = computer game ...
Rautzenberg, Markus.

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  • Framing uncertainty = computer game epistemologies /
  • 紀錄類型: 書目-電子資源 : Monograph/item
    正題名/作者: Framing uncertainty/ by Markus Rautzenberg.
    其他題名: computer game epistemologies /
    作者: Rautzenberg, Markus.
    出版者: London :Palgrave Macmillan UK : : 2020.,
    面頁冊數: xiv, 167 p. :ill., digital ;24 cm.
    內容註: Chapter 1: Looking Glass -- Chapter 2: Noise, Disturbance, Perturbation: The Interplay between Transparency and Opacity as a Gameplay-Device in Silent Hill 2 (2005) -- Chapter 3: Not-Ready-To-Hand or How Media become obtrusive -- Chapter 4: Ludic Mediality: Aesthetic Experience in Computer Games -- Chapter 5: Caves, Caverns and Dungeons. Speleological Aesthetics in Computer Games -- Chapter 6: Just Making Images: Evocation in Computer Games. Index.
    Contained By: Springer eBooks
    標題: Computer games - Philosophy. -
    電子資源: https://doi.org/10.1057/978-1-137-59521-8
    ISBN: 9781137595218
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W9391323 電子資源 11.線上閱覽_V 電子書 EB GV1469.15 .R388 2020 一般使用(Normal) 在架 0
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