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Approaching a Pedagogy of Game Writing.
~
Hudson, Seth Andrew.
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Approaching a Pedagogy of Game Writing.
紀錄類型:
書目-電子資源 : Monograph/item
正題名/作者:
Approaching a Pedagogy of Game Writing./
作者:
Hudson, Seth Andrew.
出版者:
Ann Arbor : ProQuest Dissertations & Theses, : 2018,
面頁冊數:
195 p.
附註:
Source: Dissertation Abstracts International, Volume: 79-11(E), Section: A.
Contained By:
Dissertation Abstracts International79-11A(E).
標題:
Higher education. -
電子資源:
http://pqdd.sinica.edu.tw/twdaoapp/servlet/advanced?query=10811219
ISBN:
9780438109940
Approaching a Pedagogy of Game Writing.
Hudson, Seth Andrew.
Approaching a Pedagogy of Game Writing.
- Ann Arbor : ProQuest Dissertations & Theses, 2018 - 195 p.
Source: Dissertation Abstracts International, Volume: 79-11(E), Section: A.
Thesis (Ph.D.)--George Mason University, 2018.
This dissertation is a phenomenological study exploring the lived experiences of industry video game writers. The findings of the study highlight the areas of competence necessary for game writing in the workplace, including writing and storytelling, communication and collaboration, understanding systems and dynamics, tool proficiency, and understanding play. The study also examines the formal and informal learning experiences of the participants relevant to these areas of competence. Contributing to the limited body of research on computer game design (CGD) pedagogy in higher education, the study's theoretical framework was informed by literature from the fields of game design, game studies, narrative design, writing research, rhetorical genre studies (RGS), and cultural-historical activity theory (CHAT). The dissertation goes on to outline applications for CGD pedagogy in higher education, especially game development and game writing, and presents a process-oriented, roles-based approach to designing CGD curricula and coursework.
ISBN: 9780438109940Subjects--Topical Terms:
641065
Higher education.
Approaching a Pedagogy of Game Writing.
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