語系:
繁體中文
English
說明(常見問題)
回圖書館首頁
手機版館藏查詢
登入
回首頁
切換:
標籤
|
MARC模式
|
ISBD
Moments of Play: Uncovering the Perf...
~
Hanford, Nicholas A.
FindBook
Google Book
Amazon
博客來
Moments of Play: Uncovering the Performances of Videogame Play.
紀錄類型:
書目-電子資源 : Monograph/item
正題名/作者:
Moments of Play: Uncovering the Performances of Videogame Play./
作者:
Hanford, Nicholas A.
出版者:
Ann Arbor : ProQuest Dissertations & Theses, : 2017,
面頁冊數:
296 p.
附註:
Source: Dissertation Abstracts International, Volume: 79-08(E), Section: A.
Contained By:
Dissertation Abstracts International79-08A(E).
標題:
Communication. -
電子資源:
http://pqdd.sinica.edu.tw/twdaoapp/servlet/advanced?query=10682415
ISBN:
9780355676945
Moments of Play: Uncovering the Performances of Videogame Play.
Hanford, Nicholas A.
Moments of Play: Uncovering the Performances of Videogame Play.
- Ann Arbor : ProQuest Dissertations & Theses, 2017 - 296 p.
Source: Dissertation Abstracts International, Volume: 79-08(E), Section: A.
Thesis (Ph.D.)--Rensselaer Polytechnic Institute, 2017.
Videogames are complex media objects that require significant input from the player for their enjoyment. The multiple experiences and outcomes that can emerge when an individual plays a game present difficult methodological challenges for games researchers. This dissertation proposes two complementary methods for studying this complexity: temporal data collection and situational analysis. These help delineate both how players acquire knowledge from a game system and use their previous knowledges in future videogame experiences by focusing on the moment-to-moment decisions and actions that the player takes in a given situations. In addition to providing a way to investigate player skill and knowledge of a system over time, this method also provides a way to understand how the meanings that players and scholars make from games develop over the course of their play.
ISBN: 9780355676945Subjects--Topical Terms:
524709
Communication.
Moments of Play: Uncovering the Performances of Videogame Play.
LDR
:04255nmm a2200349 4500
001
2157243
005
20180531091029.5
008
190424s2017 ||||||||||||||||| ||eng d
020
$a
9780355676945
035
$a
(MiAaPQ)AAI10682415
035
$a
(MiAaPQ)rpi:11210
035
$a
AAI10682415
040
$a
MiAaPQ
$c
MiAaPQ
100
1
$a
Hanford, Nicholas A.
$3
3345044
245
1 0
$a
Moments of Play: Uncovering the Performances of Videogame Play.
260
1
$a
Ann Arbor :
$b
ProQuest Dissertations & Theses,
$c
2017
300
$a
296 p.
500
$a
Source: Dissertation Abstracts International, Volume: 79-08(E), Section: A.
500
$a
Adviser: June Deery.
502
$a
Thesis (Ph.D.)--Rensselaer Polytechnic Institute, 2017.
520
$a
Videogames are complex media objects that require significant input from the player for their enjoyment. The multiple experiences and outcomes that can emerge when an individual plays a game present difficult methodological challenges for games researchers. This dissertation proposes two complementary methods for studying this complexity: temporal data collection and situational analysis. These help delineate both how players acquire knowledge from a game system and use their previous knowledges in future videogame experiences by focusing on the moment-to-moment decisions and actions that the player takes in a given situations. In addition to providing a way to investigate player skill and knowledge of a system over time, this method also provides a way to understand how the meanings that players and scholars make from games develop over the course of their play.
520
$a
By expanding on previous definitions of the repertoire---the sets of skills and knowledges that player rely on in overcoming a game's challenges---, I develop models for how knowledge is acquired, incorporated, and utilized over the course of an individual game and different game genres. These models developed through the individual situations that occurred in my analysis of these games and show how knowledges and skills develop not only within a single game, but are translatable from game to game. I developed the concept of a technique to provide a means for scholars and designers to understand how an individual's performance is practiced and evolves as they learn more about the game system and come to grow comfortable with particular actions. The second performance model developed in this dissertation, the play style, describes the general ways that a player approaches a game and how different goals, both internal and external, can effect how knowledge and skills are used.
520
$a
Lastly, through the temporal data collection and situational analysis methods, I am able to further elucidate the roles that luck plays in videogames---an undertheorized arena of gameplay experience. I provide three distinct ways that scholars can discuss the experience of luck and how it intersects with the repertoires of skill that a player develops: designed chance mechanics, glitches, and botches. Designed chance mechanics are the elements of a videogame that provide randomness to the game system and must be understood and responded to appropriately by the player in order for their success. Glitches are aberrations in the software or hardware that can develop unexpectedly through player action. Lastly, a botch , adapted from the world of professional wrestling, provides a model for understanding how feelings of luck emerge from unexpected situations that are not intelligible within the repertoires of player knowledge. With these concepts, I have provided the field of game studies a comprehensive method for discussing the forms of luck that emerge from the player's subjective experience, the system's designed uncertainty, and mixtures of the two. By offering models of performance and consideration of a largely overlooked concept like luck, I provide a nuanced look into the complicated development of skill that occurs in the performance of videogame play.
590
$a
School code: 0185.
650
4
$a
Communication.
$3
524709
650
4
$a
Mass communication.
$3
2144804
650
4
$a
Recreation.
$3
535376
650
4
$a
Multimedia communications.
$3
590562
690
$a
0459
690
$a
0708
690
$a
0814
690
$a
0558
710
2
$a
Rensselaer Polytechnic Institute.
$b
Communication and Rhetoric.
$3
2094641
773
0
$t
Dissertation Abstracts International
$g
79-08A(E).
790
$a
0185
791
$a
Ph.D.
792
$a
2017
793
$a
English
856
4 0
$u
http://pqdd.sinica.edu.tw/twdaoapp/servlet/advanced?query=10682415
筆 0 讀者評論
館藏地:
全部
電子資源
出版年:
卷號:
館藏
1 筆 • 頁數 1 •
1
條碼號
典藏地名稱
館藏流通類別
資料類型
索書號
使用類型
借閱狀態
預約狀態
備註欄
附件
W9356790
電子資源
11.線上閱覽_V
電子書
EB
一般使用(Normal)
在架
0
1 筆 • 頁數 1 •
1
多媒體
評論
新增評論
分享你的心得
Export
取書館
處理中
...
變更密碼
登入