語系:
繁體中文
English
說明(常見問題)
回圖書館首頁
手機版館藏查詢
登入
回首頁
切換:
標籤
|
MARC模式
|
ISBD
Beginning Rust = from novice to prof...
~
Milanesi, Carlo.
FindBook
Google Book
Amazon
博客來
Beginning Rust = from novice to professional /
紀錄類型:
書目-電子資源 : Monograph/item
正題名/作者:
Beginning Rust/ by Carlo Milanesi.
其他題名:
from novice to professional /
作者:
Milanesi, Carlo.
出版者:
Berkeley, CA :Apress : : 2018.,
面頁冊數:
xvii, 376 p. :ill., digital ;24 cm.
內容註:
1. Printing on Terminal -- 2. Doing Arithmatic -- 3. Naming Objects -- 4. Controlling Execution Flow -- 5. Using Data Sequences -- 6. Using Primitive Types -- 7. Enumerating Cases -- 8. Using Heterogeneous Data Structures -- 9. Defining Functions -- 10. Defining Generic Functions and Structs -- 11. Allocating Memory -- 12. Data Implementation -- 13. Defining Closures -- 14. Using Changeable Strings -- 15. Ranges and Slices -- 16. Using Iterators -- 17. Input/Output and Error Handling -- 18. Using Traits -- 19. Object-Oriented Programming -- 20. Standard Library Collections -- 21. Drops, Moves, and Copies -- 22. Borrowing and Lifetimes -- 23. More about Lifetimes.
Contained By:
Springer eBooks
標題:
Computer programming. -
電子資源:
http://dx.doi.org/10.1007/978-1-4842-3468-6
ISBN:
9781484234686
Beginning Rust = from novice to professional /
Milanesi, Carlo.
Beginning Rust
from novice to professional /[electronic resource] :by Carlo Milanesi. - Berkeley, CA :Apress :2018. - xvii, 376 p. :ill., digital ;24 cm.
1. Printing on Terminal -- 2. Doing Arithmatic -- 3. Naming Objects -- 4. Controlling Execution Flow -- 5. Using Data Sequences -- 6. Using Primitive Types -- 7. Enumerating Cases -- 8. Using Heterogeneous Data Structures -- 9. Defining Functions -- 10. Defining Generic Functions and Structs -- 11. Allocating Memory -- 12. Data Implementation -- 13. Defining Closures -- 14. Using Changeable Strings -- 15. Ranges and Slices -- 16. Using Iterators -- 17. Input/Output and Error Handling -- 18. Using Traits -- 19. Object-Oriented Programming -- 20. Standard Library Collections -- 21. Drops, Moves, and Copies -- 22. Borrowing and Lifetimes -- 23. More about Lifetimes.
Learn to program with Rust in an easy, step-by-step manner on Unix, Linux shell, macOS and the Windows command line. As you read this book, you'll build on the knowledge you gained in previous chapters and see what Rust has to offer. Beginning Rust starts with the basics of Rust, including how to name objects, control execution flow, and handle primitive types. You'll see how to do arithmetic, allocate memory, use iterators, and handle input/output. Once you have mastered these core skills, you'll work on handling errors and using the object-oriented features of Rust to build robust Rust applications in no time. Only a basic knowledge of programming is required, preferably in C or C++. To understand this book, it's enough to know what integers and floating-point numbers are, and to distinguish identifiers from string literals. After reading this book, you'll be ready to build Rust applications. You will: Get started programming with Rust Understand heterogeneous data structures and data sequences Define functions, generic functions, structs, and more Work with closures, changeable strings, ranges and slices Use traits and learn about lifetimes.
ISBN: 9781484234686
Standard No.: 10.1007/978-1-4842-3468-6doiSubjects--Topical Terms:
527209
Computer programming.
LC Class. No.: QA76.6
Dewey Class. No.: 005.1
Beginning Rust = from novice to professional /
LDR
:02836nmm a2200337 a 4500
001
2137289
003
DE-He213
005
20180323073429.0
006
m d
007
cr nn 008maaau
008
181117s2018 cau s 0 eng d
020
$a
9781484234686
$q
(electronic bk.)
020
$a
9781484234679
$q
(paper)
024
7
$a
10.1007/978-1-4842-3468-6
$2
doi
035
$a
978-1-4842-3468-6
040
$a
GP
$c
GP
041
0
$a
eng
050
4
$a
QA76.6
072
7
$a
UMX
$2
bicssc
072
7
$a
UMC
$2
bicssc
072
7
$a
COM051010
$2
bisacsh
072
7
$a
COM010000
$2
bisacsh
082
0 4
$a
005.1
$2
23
090
$a
QA76.6
$b
.M637 2018
100
1
$a
Milanesi, Carlo.
$3
3309478
245
1 0
$a
Beginning Rust
$h
[electronic resource] :
$b
from novice to professional /
$c
by Carlo Milanesi.
260
$a
Berkeley, CA :
$b
Apress :
$b
Imprint: Apress,
$c
2018.
300
$a
xvii, 376 p. :
$b
ill., digital ;
$c
24 cm.
505
0
$a
1. Printing on Terminal -- 2. Doing Arithmatic -- 3. Naming Objects -- 4. Controlling Execution Flow -- 5. Using Data Sequences -- 6. Using Primitive Types -- 7. Enumerating Cases -- 8. Using Heterogeneous Data Structures -- 9. Defining Functions -- 10. Defining Generic Functions and Structs -- 11. Allocating Memory -- 12. Data Implementation -- 13. Defining Closures -- 14. Using Changeable Strings -- 15. Ranges and Slices -- 16. Using Iterators -- 17. Input/Output and Error Handling -- 18. Using Traits -- 19. Object-Oriented Programming -- 20. Standard Library Collections -- 21. Drops, Moves, and Copies -- 22. Borrowing and Lifetimes -- 23. More about Lifetimes.
520
$a
Learn to program with Rust in an easy, step-by-step manner on Unix, Linux shell, macOS and the Windows command line. As you read this book, you'll build on the knowledge you gained in previous chapters and see what Rust has to offer. Beginning Rust starts with the basics of Rust, including how to name objects, control execution flow, and handle primitive types. You'll see how to do arithmetic, allocate memory, use iterators, and handle input/output. Once you have mastered these core skills, you'll work on handling errors and using the object-oriented features of Rust to build robust Rust applications in no time. Only a basic knowledge of programming is required, preferably in C or C++. To understand this book, it's enough to know what integers and floating-point numbers are, and to distinguish identifiers from string literals. After reading this book, you'll be ready to build Rust applications. You will: Get started programming with Rust Understand heterogeneous data structures and data sequences Define functions, generic functions, structs, and more Work with closures, changeable strings, ranges and slices Use traits and learn about lifetimes.
650
0
$a
Computer programming.
$3
527209
650
1 4
$a
Computer Science.
$3
626642
650
2 4
$a
Programming Languages, Compilers, Interpreters.
$3
891123
650
2 4
$a
Programming Techniques.
$3
892496
650
2 4
$a
Open Source.
$3
2210577
710
2
$a
SpringerLink (Online service)
$3
836513
773
0
$t
Springer eBooks
856
4 0
$u
http://dx.doi.org/10.1007/978-1-4842-3468-6
950
$a
Professional and Applied Computing (Springer-12059)
筆 0 讀者評論
館藏地:
全部
電子資源
出版年:
卷號:
館藏
1 筆 • 頁數 1 •
1
條碼號
典藏地名稱
館藏流通類別
資料類型
索書號
使用類型
借閱狀態
預約狀態
備註欄
附件
W9343983
電子資源
11.線上閱覽_V
電子書
EB QA76.6
一般使用(Normal)
在架
0
1 筆 • 頁數 1 •
1
多媒體
評論
新增評論
分享你的心得
Export
取書館
處理中
...
變更密碼
登入