Gamification in learning and educati...
Kim, Sangkyun.

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  • Gamification in learning and education = enjoy learning like gaming /
  • Record Type: Electronic resources : Monograph/item
    Title/Author: Gamification in learning and education/ by Sangkyun Kim ... [et al.].
    Reminder of title: enjoy learning like gaming /
    other author: Kim, Sangkyun.
    Published: Cham :Springer International Publishing : : 2018.,
    Description: xiv, 159 p. :ill., digital ;24 cm.
    [NT 15003449]: Chapter 1. Beginning of Journey -- Chapter 2.Engagement and Fun -- Chapter 3. What Is a Game? -- Chapter 4.What is Gamification in Learning and Education? -- Chapter 5.Theories for Gamification in Learning and Education -- Chapter 6.Students' Perception of Gamification in Learning and Education -- Chapter 7.Gamification Framework -- Chapter 8.Gamification Strategy -- Chapter 9.Legal and Ethical Issues -- Chapter 10. Gamification Cases in Education -- Chapter 11.Gamification Cases in STEM Education -- Chapter 12.Gamification Cases in Liberal Arts and Social Science Education -- Chapter 13.Gamify Your Instruction.
    Contained By: Springer eBooks
    Subject: Simulation games in education. -
    Online resource: http://dx.doi.org/10.1007/978-3-319-47283-6
    ISBN: 9783319472836
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