語系:
繁體中文
English
說明(常見問題)
回圖書館首頁
手機版館藏查詢
登入
回首頁
切換:
標籤
|
MARC模式
|
ISBD
Learn Unity for Android game develop...
~
Sinicki, Adam.
FindBook
Google Book
Amazon
博客來
Learn Unity for Android game development = a guide to game design, development, and marketing /
紀錄類型:
書目-電子資源 : Monograph/item
正題名/作者:
Learn Unity for Android game development/ by Adam Sinicki.
其他題名:
a guide to game design, development, and marketing /
作者:
Sinicki, Adam.
出版者:
Berkeley, CA :Apress : : 2017.,
面頁冊數:
xix, 248 p. :ill., digital ;24 cm.
內容註:
1: Why This is An Incredibly Exciting Time to Develop Games for Android -- 2: An Introduction to Unity and Getting Set Up -- 3: Finding Your Way Around Unity -- 4: Adding Physics and Getting Started With Coding -- 5: Filling the World with Prefabs, Effectors and Collectables -- 6: Adding Animation, Effects and the HUD -- 7: Making an Android App -- 8: Expanding the Game World With Checkpoints, Levels and Save Files -- 9: Adding More Game Elements - Springs, Moving Platforms, AI and More -- 10: Making the Game Fun and Optimized -- 11: An Introduction to 3D Game Development and Virtual Reality -- 12: How to Publish and Promote Your Android App.
Contained By:
Springer eBooks
標題:
Mobile games - Development. -
電子資源:
http://dx.doi.org/10.1007/978-1-4842-2704-6
ISBN:
9781484227046
Learn Unity for Android game development = a guide to game design, development, and marketing /
Sinicki, Adam.
Learn Unity for Android game development
a guide to game design, development, and marketing /[electronic resource] :by Adam Sinicki. - Berkeley, CA :Apress :2017. - xix, 248 p. :ill., digital ;24 cm.
1: Why This is An Incredibly Exciting Time to Develop Games for Android -- 2: An Introduction to Unity and Getting Set Up -- 3: Finding Your Way Around Unity -- 4: Adding Physics and Getting Started With Coding -- 5: Filling the World with Prefabs, Effectors and Collectables -- 6: Adding Animation, Effects and the HUD -- 7: Making an Android App -- 8: Expanding the Game World With Checkpoints, Levels and Save Files -- 9: Adding More Game Elements - Springs, Moving Platforms, AI and More -- 10: Making the Game Fun and Optimized -- 11: An Introduction to 3D Game Development and Virtual Reality -- 12: How to Publish and Promote Your Android App.
Get a thorough and practical introduction to Unity development for Android devices with no previous experience with game development needed. In this book, you'll go through every step from downloading and installing Unity and the Android SDK, to creating fully functional games. The bulk of Learn Unity for Android Game Development is a simple project to create a 2D platform game complete with touchscreen controls, physics, enemies, respawning, collectibles and more. The book closes with a brief introduction to creating 3D games, virtual reality games for the Gear VR, and other more advanced applications. It also provides some guidance on publishing and marketing, as well as thinking about game design and mechanics. Resources including sprites and scripts are provided in the code download. What You Will Learn Install Unity with the Android SDK Understand and use scripts, prefabs and Android Studio Design a great game Build a game app Add a bit of polish Deploy for various Android devices Build and deploy for 3D games, virtual reality and more Promote your game and make money Who This Book Is For This book requires no previous experience with programming or game development of any kind. Prior experience with the Android ecosystem recommended.
ISBN: 9781484227046
Standard No.: 10.1007/978-1-4842-2704-6doiSubjects--Uniform Titles:
Unity (Electronic resource)
Subjects--Topical Terms:
1623300
Mobile games
--Development.
LC Class. No.: GV1469.15
Dewey Class. No.: 794.81525
Learn Unity for Android game development = a guide to game design, development, and marketing /
LDR
:02904nmm a2200313 a 4500
001
2105866
003
DE-He213
005
20170721135801.0
006
m d
007
cr nn 008maaau
008
180417s2017 cau s 0 eng d
020
$a
9781484227046
$q
(electronic bk.)
020
$a
9781484227039
$q
(paper)
024
7
$a
10.1007/978-1-4842-2704-6
$2
doi
035
$a
978-1-4842-2704-6
040
$a
GP
$c
GP
041
0
$a
eng
050
4
$a
GV1469.15
072
7
$a
UM
$2
bicssc
072
7
$a
COM051000
$2
bisacsh
082
0 4
$a
794.81525
$2
23
090
$a
GV1469.15
$b
.S617 2017
100
1
$a
Sinicki, Adam.
$3
3251149
245
1 0
$a
Learn Unity for Android game development
$h
[electronic resource] :
$b
a guide to game design, development, and marketing /
$c
by Adam Sinicki.
260
$a
Berkeley, CA :
$b
Apress :
$b
Imprint: Apress,
$c
2017.
300
$a
xix, 248 p. :
$b
ill., digital ;
$c
24 cm.
505
0
$a
1: Why This is An Incredibly Exciting Time to Develop Games for Android -- 2: An Introduction to Unity and Getting Set Up -- 3: Finding Your Way Around Unity -- 4: Adding Physics and Getting Started With Coding -- 5: Filling the World with Prefabs, Effectors and Collectables -- 6: Adding Animation, Effects and the HUD -- 7: Making an Android App -- 8: Expanding the Game World With Checkpoints, Levels and Save Files -- 9: Adding More Game Elements - Springs, Moving Platforms, AI and More -- 10: Making the Game Fun and Optimized -- 11: An Introduction to 3D Game Development and Virtual Reality -- 12: How to Publish and Promote Your Android App.
520
$a
Get a thorough and practical introduction to Unity development for Android devices with no previous experience with game development needed. In this book, you'll go through every step from downloading and installing Unity and the Android SDK, to creating fully functional games. The bulk of Learn Unity for Android Game Development is a simple project to create a 2D platform game complete with touchscreen controls, physics, enemies, respawning, collectibles and more. The book closes with a brief introduction to creating 3D games, virtual reality games for the Gear VR, and other more advanced applications. It also provides some guidance on publishing and marketing, as well as thinking about game design and mechanics. Resources including sprites and scripts are provided in the code download. What You Will Learn Install Unity with the Android SDK Understand and use scripts, prefabs and Android Studio Design a great game Build a game app Add a bit of polish Deploy for various Android devices Build and deploy for 3D games, virtual reality and more Promote your game and make money Who This Book Is For This book requires no previous experience with programming or game development of any kind. Prior experience with the Android ecosystem recommended.
630
0 0
$a
Unity (Electronic resource)
$3
2068777
630
0 0
$a
Android (Electronic resource)
$3
1074183
650
0
$a
Mobile games
$x
Development.
$3
1623300
650
1 4
$a
Computer Science.
$3
626642
650
2 4
$a
Programming Techniques.
$3
892496
650
2 4
$a
Programming Languages, Compilers, Interpreters.
$3
891123
650
2 4
$a
Software Engineering.
$3
890874
710
2
$a
SpringerLink (Online service)
$3
836513
773
0
$t
Springer eBooks
856
4 0
$u
http://dx.doi.org/10.1007/978-1-4842-2704-6
950
$a
Professional and Applied Computing (Springer-12059)
筆 0 讀者評論
館藏地:
全部
電子資源
出版年:
卷號:
館藏
1 筆 • 頁數 1 •
1
條碼號
典藏地名稱
館藏流通類別
資料類型
索書號
使用類型
借閱狀態
預約狀態
備註欄
附件
W9322398
電子資源
11.線上閱覽_V
電子書
EB GV1469.15
一般使用(Normal)
在架
0
1 筆 • 頁數 1 •
1
多媒體
評論
新增評論
分享你的心得
Export
取書館
處理中
...
變更密碼
登入