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Leaping monsters and realms of play:...
~
Kreskey, Faith Katherine.
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Leaping monsters and realms of play: Game play mechanics in "Old Monster Yarns Sugoroku".
紀錄類型:
書目-語言資料,印刷品 : Monograph/item
正題名/作者:
Leaping monsters and realms of play: Game play mechanics in "Old Monster Yarns Sugoroku"./
作者:
Kreskey, Faith Katherine.
面頁冊數:
136 p.
附註:
Source: Masters Abstracts International, Volume: 51-05.
Contained By:
Masters Abstracts International51-05(E).
標題:
Art History. -
電子資源:
http://pqdd.sinica.edu.tw/twdaoapp/servlet/advanced?query=1534569
ISBN:
9781267949660
Leaping monsters and realms of play: Game play mechanics in "Old Monster Yarns Sugoroku".
Kreskey, Faith Katherine.
Leaping monsters and realms of play: Game play mechanics in "Old Monster Yarns Sugoroku".
- 136 p.
Source: Masters Abstracts International, Volume: 51-05.
Thesis (M.A.)--University of Oregon, 2012.
Taking Utagawa Yoshikazu's woodblock printed game board Monster Yarns as my case study, I will analyze how existing imagery and game play work together to create an interesting and engaging game. I will analyze the visual aspect of this work in great detail, discussing how the work is created from complex and disparate parts. I will then present a mechanical analysis of game play and player interaction with the print to fully address how this work functions as a game. While some elements of game play are problematic, I propose that the highly visual nature of Monster Yarns counteracts these issues to create an enjoyable game.
ISBN: 9781267949660Subjects--Topical Terms:
635474
Art History.
Leaping monsters and realms of play: Game play mechanics in "Old Monster Yarns Sugoroku".
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