3D math primer for graphics and game...
Dunn, Fletcher.

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  • 3D math primer for graphics and game development
  • Record Type: Electronic resources : Monograph/item
    Title/Author: 3D math primer for graphics and game development/ Fletcher Dunn, Ian Parberry.
    remainder title: Three-D math primer for graphics and game development
    Author: Dunn, Fletcher.
    other author: Parberry, Ian.
    Published: Boca Raton, FL :A K Peters/CRC Press, : ©2011.,
    Description: 1 online resource (xxi, 824 p.) :col. ill.
    [NT 15003449]: 1. Cartesian coordinate systems -- 2. Vectors -- 3. Multiple coordinate spaces -- 4. Introduction to matrices -- 5. Matrices and linear transformations -- 6. More on matrices -- 7. Polar coordinate systems -- 8. Rotation in three dimensions -- 9. Geometric primitives -- 10. Mathematical topics from 3D graphics -- 11. Mechanics 1 : linear kinematics and calculus -- 12. Mechanics 2 : linear and rotational dynamics -- 13. Curves in 3D -- 14. Afterword.
    Subject: Computer graphics. -
    Online resource: http://www.crcnetbase.com/doi/book/10.1201/b11152
    ISBN: 1439869812 (electronic bk.)
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