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Gender divide and the computer game ...
~
Prescott, Julie, (1975-)
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Gender divide and the computer game industry /
紀錄類型:
書目-電子資源 : Monograph/item
正題名/作者:
Gender divide and the computer game industry // by Julie Prescott and Jan Boggs.
作者:
Prescott, Julie,
其他作者:
Boggs, Jan,
出版者:
Hershey, Pennsylvania (701 E. Chocolate Avenue, Hershey, Pa., USA) :IGI Global, : [2014],
面頁冊數:
1 online resource (301 pages) :ill.
內容註:
Introduction: why the gender divide in computer games is an important and timely issue -- The computer game industry, market, and culture -- Games and society: can games make a better world? -- Play preferences and the gendering of gaming -- Representation, image, and identity -- Game workers and the gender divide in the production of computer games -- The experience of women game developers -- Issues career women face -- Reflections for the future -- Final thoughts and concluding comments.
標題:
Video games industry - Social aspects. -
電子資源:
http://services.igi-global.com/resolvedoi/resolve.aspx?doi=10.4018/978-1-4666-4534-9
ISBN:
9781466645356 (ebook)
Gender divide and the computer game industry /
Prescott, Julie,1975-
Gender divide and the computer game industry /
by Julie Prescott and Jan Boggs. - Hershey, Pennsylvania (701 E. Chocolate Avenue, Hershey, Pa., USA) :IGI Global,[2014] - 1 online resource (301 pages) :ill.
Includes bibliographical references and index.
Introduction: why the gender divide in computer games is an important and timely issue -- The computer game industry, market, and culture -- Games and society: can games make a better world? -- Play preferences and the gendering of gaming -- Representation, image, and identity -- Game workers and the gender divide in the production of computer games -- The experience of women game developers -- Issues career women face -- Reflections for the future -- Final thoughts and concluding comments.
Restricted to subscribers or individual electronic text purchasers.
"This book takes a look at the games industry from a gendered perspective and highlights the variety of ways in which women remain underrepresented in this industry"--Provided by publisher.
Mode of access: World Wide Web.
ISBN: 9781466645356 (ebook)
LCCN: 2013020690Subjects--Topical Terms:
2074053
Video games industry
--Social aspects.
LC Class. No.: HD9993.E452 / P74 2014e
Dewey Class. No.: 331.4/87948
Gender divide and the computer game industry /
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http://services.igi-global.com/resolvedoi/resolve.aspx?doi=10.4018/978-1-4666-4534-9
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