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Virtual communities and team formation.
~
Zhang, Yanru.
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Virtual communities and team formation.
Record Type:
Electronic resources : Monograph/item
Title/Author:
Virtual communities and team formation./
Author:
Zhang, Yanru.
Description:
94 p.
Notes:
Source: Masters Abstracts International, Volume: 42-05, page: 1772.
Contained By:
Masters Abstracts International42-05.
Subject:
Computer Science. -
Online resource:
http://pqdd.sinica.edu.tw/twdaoapp/servlet/advanced?query=MQ88792
ISBN:
0612887928
Virtual communities and team formation.
Zhang, Yanru.
Virtual communities and team formation.
- 94 p.
Source: Masters Abstracts International, Volume: 42-05, page: 1772.
Thesis (M.Sc.)--Carleton University (Canada), 2003.
Virtual communities play an important role in bringing people together and establishing trust. A key research issue is to study the formation, evolution, and dissolution of teams in virtual game communities.
ISBN: 0612887928Subjects--Topical Terms:
626642
Computer Science.
Virtual communities and team formation.
LDR
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Zhang, Yanru.
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Virtual communities and team formation.
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94 p.
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Source: Masters Abstracts International, Volume: 42-05, page: 1772.
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Adviser: Michael Weiss.
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Thesis (M.Sc.)--Carleton University (Canada), 2003.
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Virtual communities play an important role in bringing people together and establishing trust. A key research issue is to study the formation, evolution, and dissolution of teams in virtual game communities.
520
$a
Based on the analysis of the requirements of game communities, we introduce four essential elements for team development in different game phases. A lobby service is a basic but important element to facilitate the team formation. A reputation mechanism is an integral part of a lobby service. Coordination models and protocols are needed for game collaboration, and cover team formation, dissolution and invitation of new players. We present a coordination model based on the Layered Reactive Tuple Spaces, protocols of joining and leaving a game, and a reputation model for game communities.
520
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We chose a cooperative multi-player online game as our case study to illustrate the proposed models and protocols in team formation and dissolution.
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School code: 0040.
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Computer Science.
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Carleton University (Canada).
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42-05.
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Weiss, Michael,
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advisor
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2003
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http://pqdd.sinica.edu.tw/twdaoapp/servlet/advanced?query=MQ88792
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