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Word problems: The effects of learne...
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Keesy, Melissa A.
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Word problems: The effects of learner generated drawings on problem solving.
紀錄類型:
書目-語言資料,印刷品 : Monograph/item
正題名/作者:
Word problems: The effects of learner generated drawings on problem solving./
作者:
Keesy, Melissa A.
面頁冊數:
121 p.
附註:
Source: Dissertation Abstracts International, Volume: 72-03, Section: A, page: 0876.
Contained By:
Dissertation Abstracts International72-03A.
標題:
Education, Mathematics. -
電子資源:
http://pqdd.sinica.edu.tw/twdaoapp/servlet/advanced?query=3438861
ISBN:
9781124432595
Word problems: The effects of learner generated drawings on problem solving.
Keesy, Melissa A.
Word problems: The effects of learner generated drawings on problem solving.
- 121 p.
Source: Dissertation Abstracts International, Volume: 72-03, Section: A, page: 0876.
Thesis (Ph.D.)--Capella University, 2011.
Middle school students struggle to solve mathematical word problems and mathematics teachers require researched based strategies to use when instructing students. Drawing a picture or representation is a strategy that students frequently use, and the purpose of this study was to examine the effects that learner-generated drawing has on a student's mathematical problem solving. The hypothesis of this study was there will be a significant difference in the ability to solve word problems of seventh- and -eighth grade students who use learner-generated drawings. A quantitative single group pretest-posttest design was used to explore the effects that learner-generated drawing had on middle school students' mathematical problem solving. Forty-six middle school students between the ages of 12 and 14 participated in the study. The Woodcock-Johnson Tests of Achievement III, Applied problems subtest was used as the pretest and posttest measures. The standard scores from the WJ-III Applied Problems subtest were coded into PAW 17 and a paired-samples t-test was used to determine if there was a statistically significant difference between the mean pretest scores and mean posttest scores. The results of the paired-samples t-test indicated that the pretest mean was 99.84 (SD = 7.214) and the posttest mean was 102.28 (SD = 7.172). The alpha level of .05 was used, and the p score was less than .001. The results of the paired-samples t-test were significant and the null hypothesis was rejected, indicating that the use of learner-generated drawing seemed to improve students' problem solving.
ISBN: 9781124432595Subjects--Topical Terms:
1017588
Education, Mathematics.
Word problems: The effects of learner generated drawings on problem solving.
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Middle school students struggle to solve mathematical word problems and mathematics teachers require researched based strategies to use when instructing students. Drawing a picture or representation is a strategy that students frequently use, and the purpose of this study was to examine the effects that learner-generated drawing has on a student's mathematical problem solving. The hypothesis of this study was there will be a significant difference in the ability to solve word problems of seventh- and -eighth grade students who use learner-generated drawings. A quantitative single group pretest-posttest design was used to explore the effects that learner-generated drawing had on middle school students' mathematical problem solving. Forty-six middle school students between the ages of 12 and 14 participated in the study. The Woodcock-Johnson Tests of Achievement III, Applied problems subtest was used as the pretest and posttest measures. The standard scores from the WJ-III Applied Problems subtest were coded into PAW 17 and a paired-samples t-test was used to determine if there was a statistically significant difference between the mean pretest scores and mean posttest scores. The results of the paired-samples t-test indicated that the pretest mean was 99.84 (SD = 7.214) and the posttest mean was 102.28 (SD = 7.172). The alpha level of .05 was used, and the p score was less than .001. The results of the paired-samples t-test were significant and the null hypothesis was rejected, indicating that the use of learner-generated drawing seemed to improve students' problem solving.
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http://pqdd.sinica.edu.tw/twdaoapp/servlet/advanced?query=3438861
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