Language:
English
繁體中文
Help
回圖書館首頁
手機版館藏查詢
Login
Back
Switch To:
Labeled
|
MARC Mode
|
ISBD
Emotion modelling with human belief ...
~
Ma, Yan.
Linked to FindBook
Google Book
Amazon
博客來
Emotion modelling with human belief revision in computer games.
Record Type:
Language materials, printed : Monograph/item
Title/Author:
Emotion modelling with human belief revision in computer games./
Author:
Ma, Yan.
Description:
164 p.
Notes:
Source: Masters Abstracts International, Volume: 46-01, page: 0403.
Contained By:
Masters Abstracts International46-01.
Subject:
Computer Science. -
Online resource:
http://pqdd.sinica.edu.tw/twdaoapp/servlet/advanced?query=MR29011
ISBN:
9780494290118
Emotion modelling with human belief revision in computer games.
Ma, Yan.
Emotion modelling with human belief revision in computer games.
- 164 p.
Source: Masters Abstracts International, Volume: 46-01, page: 0403.
Thesis (M.Sc.)--Saint Mary's University (Canada), 2007.
The experiment result suggests the emotional agents did perform significantly better than emotionless ones, but it was unable to significantly reflect the advantages from fully structured emotional agents over the ones of the partial architecture.
ISBN: 9780494290118Subjects--Topical Terms:
626642
Computer Science.
Emotion modelling with human belief revision in computer games.
LDR
:01784nam 2200253 a 45
001
943169
005
20110520
008
110520s2007 ||||||||||||||||| ||eng d
020
$a
9780494290118
035
$a
(UMI)AAIMR29011
035
$a
AAIMR29011
040
$a
UMI
$c
UMI
100
1
$a
Ma, Yan.
$3
1267210
245
1 0
$a
Emotion modelling with human belief revision in computer games.
300
$a
164 p.
500
$a
Source: Masters Abstracts International, Volume: 46-01, page: 0403.
502
$a
Thesis (M.Sc.)--Saint Mary's University (Canada), 2007.
520
$a
The experiment result suggests the emotional agents did perform significantly better than emotionless ones, but it was unable to significantly reflect the advantages from fully structured emotional agents over the ones of the partial architecture.
520
$a
Emotion modelling is receiving more and more attention from various fields, e.g. cognitive science, psychology, computer science and neuroscience. Most of these fields share the common research consensus that emotion can be beneficial to human's mental activities. This thesis is also grounded on the same consensus and makes further validations based on the following two hypotheses: One is emotional agents in games should behave more like human beings than emotionless agents; the other is that agents having full emotional architecture should obtain better playing performance than agents with only partial architecture. Based on theoretical support, the author further hypothesizes that peoples' long term belief can be one of the sources to release complex emotions.
590
$a
School code: 1104.
650
4
$a
Computer Science.
$3
626642
690
$a
0984
710
2
$a
Saint Mary's University (Canada).
$3
1020608
773
0
$t
Masters Abstracts International
$g
46-01.
790
$a
1104
791
$a
M.Sc.
792
$a
2007
856
4 0
$u
http://pqdd.sinica.edu.tw/twdaoapp/servlet/advanced?query=MR29011
based on 0 review(s)
Location:
ALL
電子資源
Year:
Volume Number:
Items
1 records • Pages 1 •
1
Inventory Number
Location Name
Item Class
Material type
Call number
Usage Class
Loan Status
No. of reservations
Opac note
Attachments
W9112810
電子資源
11.線上閱覽_V
電子書
EB W9112810
一般使用(Normal)
On shelf
0
1 records • Pages 1 •
1
Multimedia
Reviews
Add a review
and share your thoughts with other readers
Export
pickup library
Processing
...
Change password
Login