Autodesk 3ds Max 2010 = foundation f...
Livingston, Andy.

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  • Autodesk 3ds Max 2010 = foundation for games /
  • Record Type: Language materials, printed : Monograph/item
    Title/Author: Autodesk 3ds Max 2010/ [primary authors, Donald Ott, Tyler Wanlass, Andy Livingston].
    Reminder of title: foundation for games /
    Author: Ott, Donald.
    other author: Livingston, Andy.
    Published: Boston, Mass. :Focal Press, : c2009.,
    Description: 345 p. :col. ill.
    Notes: "Autodesk official training guide."
    [NT 15003449]: Introduction to Modeling for Games -- Interface and UI -- Primitives -- Modifiers, Layers, Copies, Instances and References -- Editable Polygon Objects -- Materials and Texture Maps -- Using 2D Concepts -- Polygonal Modeling for Games -- UVW Unwrapping -- Texturing Your First Prop -- Animation Basics -- Environment Planning and Organization -- Modeling a Game Environment -- Unwrapping and Texture Maps -- The Camera -- Introduction to Lighting and FX -- Rendering -- Image Gallery -- Professional Interviews.
    Subject: Computer animation. -
    Online resource: http://www.sciencedirect.com/science/book/9780240811949An electronic book accessible through the World Wide Web; click for information
    ISBN: 0240811941
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