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Synthetic worlds : = the business an...
~
Castronova, Edward.
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Synthetic worlds : = the business and culture of online games /
紀錄類型:
書目-語言資料,印刷品 : Monograph/item
正題名/作者:
Synthetic worlds :/ Edward Castronova.
其他題名:
the business and culture of online games /
作者:
Castronova, Edward.
出版者:
Chicago :University of Chicago Press, : 2006.,
面頁冊數:
xi, 332 p. ;23 cm.
附註:
Originally published: 2005.
內容註:
Introduction : the changing meaning of play -- pt. I. The synthetic world : a tour -- 1. Daily life on a synthetic earth -- 2. The user -- 3. The mechanics of world-making -- 4. Emergent culture : institutions within synthetic reality -- 5. The business of world-making -- pt. II. When boundaries fade -- 6. The almost-magic circle -- 7. Free commerce -- 8. The economics of fun : behavior and design -- 9. Governance -- 10. Topographies of terror -- 11. Toxic immersion and internal security -- pt. III. Threats and opportunities -- 11. Implications and policies -- 13. Into the age of wonder -- Appendix. A digression on virtual reality.
標題:
Internet games - Economic aspects. -
電子資源:
http://www.loc.gov/catdir/toc/ecip059/2005007796.htmlhttp://www.loc.gov/catdir/toc/ecip059/2005007796.html
電子資源:
http://www.loc.gov/catdir/enhancements/fy0622/2005007796-b.htmlhttp://www.loc.gov/catdir/enhancements/fy0622/2005007796-b.html
電子資源:
http://www.loc.gov/catdir/enhancements/fy0622/2005007796-d.htmlhttp://www.loc.gov/catdir/enhancements/fy0622/2005007796-d.html
ISBN:
0226096262
Synthetic worlds : = the business and culture of online games /
Castronova, Edward.
Synthetic worlds :
the business and culture of online games /Edward Castronova. - Pbk. ed. - Chicago :University of Chicago Press,2006. - xi, 332 p. ;23 cm.
Originally published: 2005.
Include bibliographical references (p. [311]-317) and index.
Introduction : the changing meaning of play -- pt. I. The synthetic world : a tour -- 1. Daily life on a synthetic earth -- 2. The user -- 3. The mechanics of world-making -- 4. Emergent culture : institutions within synthetic reality -- 5. The business of world-making -- pt. II. When boundaries fade -- 6. The almost-magic circle -- 7. Free commerce -- 8. The economics of fun : behavior and design -- 9. Governance -- 10. Topographies of terror -- 11. Toxic immersion and internal security -- pt. III. Threats and opportunities -- 11. Implications and policies -- 13. Into the age of wonder -- Appendix. A digression on virtual reality.
ISBN: 0226096262
Nat. Bib. No.: GBA669688bnb
Nat. Bib. Agency Control No.: 013531578UkSubjects--Topical Terms:
854323
Internet games
--Economic aspects.
Dewey Class. No.: 794.814678
Synthetic worlds : = the business and culture of online games /
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Introduction : the changing meaning of play -- pt. I. The synthetic world : a tour -- 1. Daily life on a synthetic earth -- 2. The user -- 3. The mechanics of world-making -- 4. Emergent culture : institutions within synthetic reality -- 5. The business of world-making -- pt. II. When boundaries fade -- 6. The almost-magic circle -- 7. Free commerce -- 8. The economics of fun : behavior and design -- 9. Governance -- 10. Topographies of terror -- 11. Toxic immersion and internal security -- pt. III. Threats and opportunities -- 11. Implications and policies -- 13. Into the age of wonder -- Appendix. A digression on virtual reality.
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