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3D game engine design : = a practica...
~
Eberly, David H.
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3D game engine design : = a practical approach to real-time computer graphics /
Record Type:
Language materials, printed : Monograph/item
Title/Author:
3D game engine design :/ David H. Eberly.
Reminder of title:
a practical approach to real-time computer graphics /
Author:
Eberly, David H.
Published:
San Francisco, Calif. :Morgan Kaufmann Publishers, : 2001.,
Description:
xxviii, 560 p., [8] p. of plates :ill. (some col.) ;25 cm. +1 computer laser optical disc (4 3/4 in.)
Subject:
Computer graphics. -
ISBN:
1558605932 (book/CD-ROM) :
3D game engine design : = a practical approach to real-time computer graphics /
Eberly, David H.
3D game engine design :
a practical approach to real-time computer graphics /David H. Eberly. - San Francisco, Calif. :Morgan Kaufmann Publishers,2001. - xxviii, 560 p., [8] p. of plates :ill. (some col.) ;25 cm. +1 computer laser optical disc (4 3/4 in.)
Includes bibliographical references (p. 521-525) and index.
ISBN: 1558605932 (book/CD-ROM) :US59.95
LCCN: 00055019Subjects--Topical Terms:
517127
Computer graphics.
LC Class. No.: T385 / .E373 2001
Dewey Class. No.: 006.6/93
3D game engine design : = a practical approach to real-time computer graphics /
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3D game engine design :
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a practical approach to real-time computer graphics /
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David H. Eberly.
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San Francisco, Calif. :
$c
2001.
$b
Morgan Kaufmann Publishers,
300
$a
xxviii, 560 p., [8] p. of plates :
$b
ill. (some col.) ;
$c
25 cm. +
$e
1 computer laser optical disc (4 3/4 in.)
504
$a
Includes bibliographical references (p. 521-525) and index.
650
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Computer graphics.
$3
517127
650
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Real-time programming.
$3
706515
650
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Three-dimensional display systems.
$3
570207
based on 0 review(s)
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六樓西文書區HC-Z(6F Western Language Books)
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Volume Number:
Items
1 records • Pages 1 •
1
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W0112143
六樓西文書區HC-Z(6F Western Language Books)
01.外借(書)_YB
一般圖書
T385 E373 2001
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1 records • Pages 1 •
1
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