| Record Type: |
Electronic resources
: Monograph/item
|
| Title/Author: |
Unity cookbook/ by Christopher Coutinho. |
| Reminder of title: |
core recipes for game developers / |
| Author: |
Coutinho, Christopher. |
| Published: |
Berkeley, CA :Apress : : 2024., |
| Description: |
xxv, 645 p. :ill., digital ;24 cm. |
| [NT 15003449]: |
Chapter 1: Unity's Character Controllers -- Chapter 2: Unity's New Input System -- Chapter 3: Architecting Enemy AI with Finite State Machines -- Chapter 4: Architecting Melee Combat: Building the Core Framework -- Chapter 5: Architecting Player Parkour Movement -- Chapter 6: Implementing a Robust Weapon System -- Chapter 7: Implementing Efficient Object Pooling. |
| Contained By: |
Springer Nature eBook |
| Subject: |
Video games - Programming. - |
| Online resource: |
https://doi.org/10.1007/979-8-8688-0853-1 |
| ISBN: |
9798868808531 |